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Aura: Difference between revisions

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88 bytes removed ,  22 July 2011
It heals 500 HP at Level ** + max stats
(Another noteworthy point added.)
(It heals 500 HP at Level ** + max stats)
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|target  = Single Ally
|target  = Single Ally
|desc    = Restore a small amount of HP to an ally.
|desc    = Restore a small amount of HP to an ally.
|doubles  = [[Aura Whirl]] <br/> [[Aura Beam]]
|doubles  = [[Aura Whirl]], [[Aura Beam]]
}}
}}


'''{{PAGENAME}}''' is [[Marle]]'s 1st-level [[Tech]] and the first healing Tech of the game, {{CT}}. Aura heals approximately 50 [[Hit Point]]s and can be used both in battle and outside of battle, through the menu. While effective to cast it alone, it also pairs with [[Crono]]'s [[Cyclone]] Tech to perform [[Aura Whirl]]. The earliest Marle learns Aura is before viewing the [[Telepod]] demonstration in [[Leene Square]] by battling [[Amanita]] and [[Imp]]s in [[Guardia Forest]].
'''{{PAGENAME}}''' is [[Marle]]'s 1st-level [[Tech]] and the first healing Tech of the game, {{CT}}. Aura heals approximately 50 [[Hit Point]]s initially, but in its most powerful form it can heal up to 500 Hit Points. It can be used both in battle and outside of battle, through the menu. While effective to cast it alone, it also pairs with [[Crono]]'s [[Cyclone]] Tech to perform [[Aura Whirl]].


==Description==
==Description==
Marle holds her arms out and an halo of blue light appears around her, then purple sparkles appear around the character whom the Tech was cast on. A high-pitched sound plays and the targeted character spins and their [[Hit Point]]s heal.
Marle holds her arms out and an halo of blue light appears around her, then purple sparkles appear around the character whom the Tech was cast on. A high-pitched sound plays and the targeted character spins and their [[Hit Point]]s heal.


==Strategy==
==Strategy==
Before Marle learns [[Ice]] [[Magic]] from [[Spekkio]], her Aura tech proves useful for quickly healing a single party member who is damaged in battle. Since Marle is a mandatory party member when the party travels to the [[Future]] through the [[Gate]] in Guardia Forest, she is the only character able to heal through the use of Techs at this time, which can save [[Gold]] and [[Potion]]s. Also, since Marle's physical attacks are relatively weak, it works well for her to cast this, while Crono and [[Lucca]] focus on using [[Fire Whirl]] to eliminate crowds of enemies. Also, while fighting the [[R-Series|R-Series robots]] in [[Derelict Factory]], Marle can focus on using Aura, while Crono uses Cyclone or [[Wind Slash]] to damage these opponents.  
Before Marle learns [[Ice]] [[Magic]] from [[Spekkio]], her Aura tech proves useful for quickly healing a single party member who is damaged in battle. Since Marle is a mandatory party member when the party travels to the [[Future]] through the [[Gate]] in [[Guardia Forest]], she is the only character able to heal through the use of Techs at this time, which can save [[Gold]] and [[Potion]]s. Also, since Marle's physical attacks are relatively weak, it works well for her to cast this, while Crono and [[Lucca]] focus on using [[Fire Whirl]] to eliminate crowds of enemies. Also, while fighting the [[R-Series|R-Series robots]] in [[Derelict Factory]], Marle can focus on using Aura, while Crono uses Cyclone or [[Wind Slash]] to damage these opponents.


==Name Origin==
==Name Origin==
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