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Gate: Difference between revisions

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A '''Gate''' is a hyperdimensional, space-time distortion that allows people to move through time. The first Gate in [[Chrono Trigger]] is opened by the [[Telepod]] interacting with [[Marle]]'s [[pendant]], sending her into the past. [[Crono]] uses the same means to follow her. [[Lucca]] creates a [[Gate Key]] that can open any Gate, enabling the group to travel through time. More Gates are discovered as the group continues their journey, set up by some unknown [[entity]] to put them on course to fight with [[Lavos]] and prevent the destruction of the world.
A '''Gate''' is a hyperdimensional, space-time distortion that allows people to move through time. The first Gate in [[Chrono Trigger]] is opened by the [[Telepod]] interacting with [[Marle]]'s [[pendant]], sending her into the past. [[Crono]] uses the same means to follow her. [[Lucca]] creates a [[Gate Key]] that can open any Gate, enabling the group to travel through time. More Gates are discovered as the group continues their journey, set up by some unknown [[entity]] to put them on course to fight with [[Lavos]] and prevent the destruction of the world.


== Gates in [[Chrono Trigger]] ==
== Gates in {{CT}} ==


With the exception of only one, all Gates connect the same geographic location in two different points in time.
With the exception of only one, all Gates connect the same geographic location in two different points in time.
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After the Proto Dome Gate is crossed by four characters, the Gates to Medina, Proto Dome, and the Mystic Mountains are available at the End of Time. In order to make the other gates accessible, they must be used after these gates have been unlocked for them to link to the End of Time.
After the Proto Dome Gate is crossed by four characters, the Gates to Medina, Proto Dome, and the Mystic Mountains are available at the End of Time. In order to make the other gates accessible, they must be used after these gates have been unlocked for them to link to the End of Time.


The Gate to the Mystic Mountains does not have a corresponding geographic exit in another time period.
The Gate in the Mystic Mountains does not have a corresponding geographic exit in another time period, at least not in-game. In {{CC}}, it is discovered that this Gate is one of the oldest in existence, as it permitted [[Leah]] to travel from her own time in Prehistory to [[Gaea's Navel]], only to return there at the end of the game.


The Gate in Magus' Keep is a temporary Gate, created by the premature awakening of [[Lavos]]. It grows to massive proportions, swallows up Magus' Keep, and flings the heroes across time.
The Gate in Magus' Keep is a temporary Gate, created by the premature awakening of [[Lavos]]. It grows to massive proportions, swallows up Magus' Keep, and flings the heroes across time. It deposits Crono and company in [[Prehistory]], near [[Ioka Village]]. Magus, however, is sent to some time prior to the Gate's opening in [[Antiquity]].


The Gate in the bucket at the End of Time takes the group directly to the fight with Lavos. This battle starts with the fight against Lavos' shell. Once they make it inside the shell, there is another Gate that allows them to return to the End of Time to recuperate. Afterword, the bucket Gate will return them to the inside of Lavos' shell.
The Gate in the bucket at the End of Time takes the group directly to the fight with Lavos. This battle starts with the fight against Lavos' shell. Once they make it inside the shell, there is another Gate that allows them to return to the End of Time to recuperate. Afterword, the bucket Gate will return them to the inside of Lavos' shell. If the Dimensional Vortex is completed, the Gate in the bucket will instead take travelers to the [[Time's Eclipse]].


The red Gate at Fiona's Shrine is a side quest after completing the Sunken Desert. Using it, Lucca travels 10 years into the past to prevent the accident that leaves her mother unable to walk. This is the only side quest in the game that can be failed without ending the game. The only difference it makes is whether or not Lucca's mother, Lara, is able to walk for the rest of the game.
The red Gate at Fiona's Shrine is a side quest after completing the Sunken Desert. Using it, Lucca travels 10 years into the past to prevent the accident that leaves her mother unable to walk. This is the only side quest in the game that can be failed without ending the game. The only difference it makes is whether or not Lucca's mother, Lara, is able to walk for the rest of the game.
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In the DS version, there are other Gates in 600 AD and 65M BC that lead to the [[Lost Sanctum]]. Likewise, their are Gates in 1000 AD, 2300 AD, and 12000 BC that lead to the [[Dimensional Vortex]].
In the DS version, there are other Gates in 600 AD and 65M BC that lead to the [[Lost Sanctum]]. Likewise, their are Gates in 1000 AD, 2300 AD, and 12000 BC that lead to the [[Dimensional Vortex]].
An interesting occurrence with Gates is that an unstable Gate tends to send someone to a certain period of time before that Gate becomes active in the game:
* When interacting with the [[Pendant]], the first Gate sent Marle to before the [[Middle Ages]]' Gate's opening. Marle had been found in [[Truce Canyon]] some days or weeks prior to Crono's arrival, given how she had already been set up in place of [[Queen Leene]], yet Crono entered the Gate mere moments after Marle did.
* The unstable Gate in the Fiendlord's Keep flings Magus to some months prior to the Gate in [[Antiquity]] opening, giving him time to establish himself as the Prophet.
* When [[Janus]] and the [[Guru]]s are sucked into the temporary Gate at the Ocean Palace, it sends them to different time periods prior to the Gates in those time periods opening properly, even though the event happens in-game.
** Janus arrives in Truce Canyon in / around 580 AD, some twenty years before that Gate would open in parallel time.
** [[Melchior]] arrives in [[Medina Village]] some unknown years prior to 1000 AD.
** [[Belthasar]] arrives in the [[Future]] many, many years prior to 2300 AD. He dies of old age prior to the group's arrival.
** [[Gaspar]] is known to have lived in the [[End of Time]] for an unknown period (what felt like an eternity to him) prior to the group's arrival.


Following the destruction of Lavos and the return of the heroes to their native times, the Gates weaken and close.
Following the destruction of Lavos and the return of the heroes to their native times, the Gates weaken and close.