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Editing Walkthrough:Chrono Cross/Vivi Zidane02

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# If you end up in an odd room with sheer drops and a few circles, you're in the blue area, use the chests (opening and closing them) to navigate the room, collecting treasures, fighting a Dragoon, and make sure you have an Iceberg trap ready for Giant Gloop. Giant Gloop uses blue elements and attacks, so make sure you have red attack elements and non-blue healing elements for use. Start off the battle by using you're Iceberg Trap just in case, smack with attacks, healing, and elements, rinse and repeat. After defeating it and watch it flatten into a puddle, walk up to the crystal and deactivate it.
# If you end up in an odd room with sheer drops and a few circles, you're in the blue area, use the chests (opening and closing them) to navigate the room, collecting treasures, fighting a Dragoon, and make sure you have an Iceberg trap ready for Giant Gloop. Giant Gloop uses blue elements and attacks, so make sure you have red attack elements and non-blue healing elements for use. Start off the battle by using you're Iceberg Trap just in case, smack with attacks, healing, and elements, rinse and repeat. After defeating it and watch it flatten into a puddle, walk up to the crystal and deactivate it.
# If you entered an area with a dark pit and a dragon on a tower, you're in the red area, it will always assume it's facing north. so East is 1 to the right, South 2, West 3, North 4 or 0. Each area has either treasures, healing, or monsters, so you'll pick them all in the end for nice stuff and some fights against Cybots. Activate the crystal before you completely leave though.
# If you entered an area with a dark pit and a dragon on a tower, you're in the red area, it will always assume it's facing north. so East is 1 to the right, South 2, West 3, North 4 or 0. Each area has either treasures, healing, or monsters, so you'll pick them all in the end for nice stuff and some fights against Cybots. Activate the crystal before you completely leave though.
# If you're in the center of a giant maze of circles, you're in the yellow area, make you're way to the room on the far Western corner to determine you're order, there's lots of stuff so change character order with the SELECT button and use the weird sign outside to switch the second and third characters' spots, in order to get to the crystal, the pattern is Tail, Body, then the Head. [Note: if Kid is in your party, she will register as the Body position and your third party member will be Tail, regardless of their normal order]
# If you're in the center of a giant maze of circles, you're in the yellow area, make you're way to the room on the far Western corner to determine you're order, there's lots of stuff so change character order with the SELECT button and use the weird sign outside to switch the second and third characters' spots, in order to get to the crystal, the pattern is Tail, Body, then the Head.
# In the square maze area, you're in the wind zone. The enemies tend to be Cybots, and Paper boys with Combats and the little black bats as back up. Cybots hit hard and heavy, paper boys are only bad when they start tearing themselves up, other than that, collect the goods and make your way to the crystal chamber and the Taurminator. First things first, He's green, unlike most of the enemies in the area, and he occasionally casts Tornado, so set a trap for that first. His elements hurt more than his hits, so be prepared for healing, especially if you have Poshul or another Yellow character in the party. After knocking him down, deactivate the crystal and exit.
# In the square maze area, you're in the wind zone. The enemies tend to be Cybots, and Paper boys with Combats and the little black bats as back up. Cybots hit hard and heavy, paper boys are only bad when they start tearing themselves up, other than that, collect the goods and make your way to the crystal chamber and the Taurminator. First things first, He's green, unlike most of the enemies in the area, and he occasionally casts Tornado, so set a trap for that first. His elements hurt more than his hits, so be prepared for healing, especially if you have Poshul or another Yellow character in the party. After knocking him down, deactivate the crystal and exit.
Finally, the elevator is activated, but before you can use it, save and allocate you're holy light trap for the White attribute boss SuN Of A gUn. This boss is an oddity in and of itself, depending on it's health and elements cast on it, it'll change moods, casting debilitating attacks like Meteor Shower and Holy Light. I suggest you get it's health low without a black character, and try and grind for Holy Light, which instakills undead, and deals tons of damage, being one of the elements that can't be bought (which is why there's a trap for it). Overall it's tough if you have a Black character, but as long as you keep your health up without using white elements, it's not too difficult. After it spazzes to oblivion, take the elevator up, and have a sense of Deja-vu. Afterwards, instead of what you remember, there's a few bats and a lot of Acacia Dragoons, Sargeants, and an actual Dragoon on the stairs. Remember the teleporter? There's a boss guarding the crystal called Bunyip. As funny as its name is and as cute as it looks, it hits with red elements like Inferno until it takes too much damage, so make sure to trap one or two ahead of time. After that it unleashes it's inner darkness, becoming a Black attribute cyclops that uses an aoe tech and FreeFall occasionally, so set a trap as soon as it transforms, keep healing with white elements, and defeat the darkness! Afterwords, make sure that you got all the treasures in the place, because after going through the doors at the top of the elevator, there's no going back. EVER. so make sure you're ready before your confrontation with Lynx.
Finally, the elevator is activated, but before you can use it, save and allocate you're holy light trap for the White attribute boss SuN Of A gUn. This boss is an oddity in and of itself, depending on it's health and elements cast on it, it'll change moods, casting debilitating attacks like Meteor Shower and Holy Light. I suggest you get it's health low without a black character, and try and grind for Holy Light, which instakills undead, and deals tons of damage, being one of the elements that can't be bought (which is why there's a trap for it). Overall it's tough if you have a Black character, but as long as you keep your health up without using white elements, it's not too difficult. After it spazzes to oblivion, take the elevator up, and have a sense of Deja-vu. Afterwards, instead of what you remember, there's a few bats and a lot of Acacia Dragoons, Sargeants, and an actual Dragoon on the stairs. Remember the teleporter? There's a boss guarding the crystal called Bunyip. As funny as its name is and as cute as it looks, it hits with red elements like Inferno until it takes too much damage, so make sure to trap one or two ahead of time. After that it unleashes it's inner darkness, becoming a Black attribute cyclops that uses an aoe tech and FreeFall occasionally, so set a trap as soon as it transforms, keep healing with white elements, and defeat the darkness! Afterwords, make sure that you got all the treasures in the place, because after going through the doors at the top of the elevator, there's no going back. EVER. so make sure you're ready before your confrontation with Lynx.

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