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Since physical attacks are entirely ineffective in this battle, use weak attacks to build up the element grid and then use your most powerful red elements, healing when necessary (it might be best to use non-Blue elements for healing to avoid making the [[Field Effect]] blue).
Since physical attacks are entirely ineffective in this battle, use weak attacks to build up the element grid and then use your most powerful red elements, healing when necessary (it might be best to use non-Blue elements for healing to avoid making the [[Field Effect]] blue).


This boss uses physical attacks, [[Numble]], [[Vortex]] (a unique enemy tech which does large Blue elemental damage to all characters that can cause [[Flu]]) , [[IceBlast]] and [[Iceberg]]. It always uses Iceberg shortly after IceBlast and a physical attack, so it might be a good idea to bring a [[Trap]] Iceberg along to capture this element and to protect the party from being damaged by this powerful element.
This boss uses physical attacks, [[Numble]], [[Vortex]] (a unique enemy tech which does large Blue elemental damage to all characters can cause [[Flu]]) , [[IceBlast]] and [[Iceberg]]. It always uses Iceberg shortly after IceBlast and a physical attack, so it might be a good idea to bring a [[Trap]] Iceberg along to capture this element and to protect the party from being damaged by this powerful element.


If you stole the [[Blue Plate]] from the [[Water Dragon]], this armor will make any character equipped with it immune to the majority of this boss's attacks, as all of its elemental attacks are Blue.
If you stole the [[Blue Plate]] from the [[Water Dragon]], this armor will make any character equipped with it immune to the majority of this boss's attacks, as all of its elemental attacks are Blue.

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