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Editing Ozzie (Chrono Cross)

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Latest revision Your text
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|location  = [[Bend of Time]] (New Game+)
|location  = [[Bend of Time]] (New Game+)
|gender    = Male
|gender    = Male
|doppel    = Yes ([[New Game +]] only)
|doppel    = Yes
|gold      = 0 [[G]]
|exp      =
|type      = Matter
|type      = Matter
}}
}}
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==Battle and Strategy==
==Battle and Strategy==
Ozzie is a very defensive boss. He will frequently use [[MaxDefense]] on himself and his allies, which causes all three Mystical Knights to fall asleep, but in exchange renders the Mystical Knights immune to all forms of attack for a certain amount of time. However, while it makes the party's attacks unable to inflict damage, Ozzie and his allies will still wake up when attacked, so just be patient and repeatedly defend until this status wears off. Ozzie also uses the [[Tornado]], [[OmegaGreen]] and [[OmegaBlack]] techs for offense.
Ozzie is a very defensive boss. He will frequently use [[MaxDefense]] on himself and his allies, which causes all party members' attacks to miss. However, he is extremely slow, only getting in one attack for the other two's three. As a result, it is perhaps better to leave Ozzie for second and focus on defeating either [[Flea (Chrono Cross)]] or [[Slash (Chrono Cross)]] first due to them being far more aggressive and dangerous with their attacks, Once one of them has been defeated, it will be safer to focus on him to get rid of his defensive capabilities.
 
Ozzie is extremely slow, only getting in one attack for the other two's three. As a result, it is perhaps better to leave Ozzie for second and focus on defeating either [[Flea (Chrono Cross)]] or [[Slash (Chrono Cross)]] first due to them being far more aggressive and dangerous with their attacks. Once one of them has been defeated, it will be safer to focus on him to get rid of him and his annoying MaxDefense status.


==Element Grid==
==Element Grid==

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