Ozzie (Chrono Cross)
|This article is about the Chrono Cross boss. You may be looking for the Chrono Trigger boss.|
|Location||Bend of Time (New Game+)|
|Doppelgang||Yes (New Game + only)|
|Drop (Common)||Drop (Rare)|
|Steal (Common)||Steal (Rare)|
Battle and Strategy
Ozzie is a very defensive boss. He will frequently use MaxDefense on himself and his allies, which causes all three Mystical Knights to fall asleep, but in exchange renders the Mystical Knights immune to all forms of attack for a certain amount of time. However, while it makes the party's attacks unable to inflict damage, Ozzie and his allies will still wake up when attacked, so just be patient and repeatedly defend until this status wears off. Ozzie also uses the Tornado, OmegaGreen and OmegaBlack techs for offense.
Ozzie is extremely slow, only getting in one attack for the other two's three. As a result, it is perhaps better to leave Ozzie for second and focus on defeating either Flea (Chrono Cross) or Slash (Chrono Cross) first due to them being far more aggressive and dangerous with their attacks. Once one of them has been defeated, it will be safer to focus on him to get rid of him and his annoying MaxDefense status.
|Chrono Cross Bosses|
|A-E||Aquator | Anemotor | Black Dragon | BlueMoaman | Bunyip | Cassowary | Criosphinx | Dario | Dark Serge | DeadHead | De-Hydrate | Dragoon | Earth Dragon|
|F-H||Fargo | FATE | Fire Dragon | Flea | Garai | Giant Gloop | Gravitor | Green Dragon | Grobyc | Guillot | Harle | Hell's Cook | Highwayman | Hi Ho Tank | Hydra|
|I-O||Karsh | Ketchop | KingMoaman | Luxator | Lynx | Mama Komodo | Marcy | MegaStarky | Miguel | Neo-N-Bulb | Orlha | Ozzie|
|P-S||Pentapus | Peppor | PolisPolice | Polly | Pyrotor | Radius | RedMoaman | Roachester | RoyalJelly | Sage of Marbule | Sky Dragon | Slash | Solt | SunOfAGun|
|T-Z||Taurusoid | Terrator | Time Devourer (Terra Tower) | Time Devourer | Tyrano | Viper | Vita Duo | Vita Tres | Vita Unus | Water Dragon | Wingapede | Zoah|