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Lost Sanctum: Difference between revisions

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|caption = The Lost Sanctum
|caption = The Lost Sanctum
}}
}}
The '''{{PAGENAME}}''' is an alternate dimension in {{CTDS}}. It exists in both [[Prehistory]] and the [[Middle Ages]].
The {{nihongo|'''{{PAGENAME}}'''|竜の聖域}} is an alternate dimension in {{CTDS}}, as well as the mobile and Steam versions. It exists in both [[Prehistory]] and the [[Middle Ages]].


==Unlocking==
==Unlocking==
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The Lost Sanctum has many locations within it that can be traversed on foot.
The Lost Sanctum has many locations within it that can be traversed on foot.


*[[Reptite Village]]
*[[Reptite Village]] - Main village of the reptites
*[[Millenia Wood]]
*[[Millenia Wood|Millennia Wood]] - Its the forest where you do the first quests, located at the top right of the village
*[[Southern Glade]]
*[[Southern Glade]] - Entrance is in the bottom of the village. Right path leads to Mount Emerald and the left one leads to the winding cave.
*[[Mount Emerald]]
*[[Mount Emerald]] - Located at the right of the southern Glade.
*[[Winding Cave]]
*[[Winding Passage]] - Located at the left of the Southern Glade, its the path who lead to the primeval Fortress (Only accesible in the prehistory).
*[[Castle|Primeaval Fortress]] - Only accessible in [[Prehistory]]
*[[Primeval Fortress]] - Only accessible in [[Prehistory]]
*[[Tower of the Ancients]] - Only accessible in the [[Middle Ages]]
*[[Tower of the Ancients]] - Only accessible in the [[Middle Ages]]


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===The Golden Hammer===
===The Golden Hammer===
Once the party clears the woods of monsters in Prehistory, a Reptite in the lower left part of the village requests the party to find the legendary "[[Golden Hammer]]." Another Reptite gives the party a hint that sprinkling a sapling with [[Golden Sand]] will cause it to become a golden tree. The party the departs to the Southern Glade to find some of the sand. After retrieving the Golden Sand, the party, as instructed, sprinkles it on a sapling at the end of the Millennial Wood. The party then departs for the Middle Ages to find the grown golden tree, but instead, they find [[Goldhammer]], an [[Ogan]] that presumably chopped down the tree and already made a Golden Hammer. The party goes on to defeat it and it surrenders the hammer, which is then given to the Reptite in prehistory for a reward.
Once the party clears the woods of monsters in Prehistory, a Reptite in the lower left part of the village requests the party to find the legendary "[[Golden Hammer]]." Another Reptite gives the party a hint that sprinkling a sapling with [[Golden Sand]] will cause it to become a golden tree. The party the departs to the Southern Glade to find some of the sand. After retrieving the Golden Sand, the party, as instructed, sprinkles it on a sapling at the end of the Millennial Wood. The party then departs for the Middle Ages to find the grown golden tree, but instead, they find [[Goldhammer]], an [[Ogan]] that presumably chopped down the tree and already made a Golden Hammer. The party goes on to defeat it and it surrenders the hammer, which is then given to the Reptite in prehistory for a reward (100,000 G).


===The Prismastone===
===The Prismastone===
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In 600 A.D., there is a gem collector who wants the "[[Saintstone]]," a gem that can be created by the merging of two Prismastones. The party then returns to 65,000,000 B.C. to place the Prismastone on the altar in the Reptites' shrine. In the Middle Ages, the elder does not permit the party to enter the shrine unless they bear the Reptmark, which the party procures in the woods to the north. After removing the 600 A.D. Prismastone, the party uses the [[Epoch]] to return to Prehistory to merge the two Prismastones into the Saintstone, and is shown to the gem collector for a [[Dragon Arm]] for [[Robo]].
In 600 A.D., there is a gem collector who wants the "[[Saintstone]]," a gem that can be created by the merging of two Prismastones. The party then returns to 65,000,000 B.C. to place the Prismastone on the altar in the Reptites' shrine. In the Middle Ages, the elder does not permit the party to enter the shrine unless they bear the Reptmark, which the party procures in the woods to the north. After removing the 600 A.D. Prismastone, the party uses the [[Epoch]] to return to Prehistory to merge the two Prismastones into the Saintstone, and is shown to the gem collector for a [[Dragon Arm]] for [[Robo]].


===Befriending the Nu Master===
===Master Nu Quest===
In the Middle Ages, speak to the Southwest Reptite who lives where the Golden Hammer guy lived in prehistory to find out that the Nu has been waiting for a strong person to show up and fight for over 65 million years. Agree to check into it and go to the Southern Glade. Move through the Southern Glade and go to Mt. Emerald to the East. Speak to the Nu, turned Master Nu (darker skin), who has been training for 65 million plus years.
 
Nu will warn that you will be facing many monsters first before facing him. He then moves out of the way to head up the mountain where he will wait to fight you. Before you can fight Master Nu, there are a few obstacles you will face. First, head North and you'll find out that the ladder leading to Master Nu is broken. Head back to the village and speak to the easternmost Reptite to find out that you'll need some vines. They are found in the Northeastern corner of the Southern Glade.
 
Go back to the broken ladder to trigger required dialogue. Then go back to prehistory and hang the ladder on the mountain. Return in the Middle Ages and climb it to face the Master Nu.


===Building the Bridge===
===Building the Bridge===
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Bring them back to the reptite in the Middle Ages and he'll go to the mountains
Bring them back to the reptite in the Middle Ages and he'll go to the mountains
to build his bridge.
to build his bridge.
Speak to the reptite on the South West side of the village to finish off this quest and receive your reward


===Finding the Bridge Builder===
===Finding the Bridge Builder===
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and have him help build the bridge.
and have him help build the bridge.


Go back to the village and get a Hearty Lunch to take back up. The Nu is fed
Go back to the village and get a [[Hearty Lunch]] to take back up. The Nu is fed
and asks you to get some more food. This time you need to go back to Prehistory
and asks you to get some more food. This time you need to go back to Prehistory
and talk to the villagers. They suggest you kill some enemies to find food. He
and talk to the villagers. They suggest you kill some enemies to find food. He
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===The Dark Cavern===
===The Dark Cavern===
Take the Saintstone (see Prismastone Redux) and place it atop Mount Emerald in
Take the [[Saintstone]] (see Prismastone Redux) and place it atop [[Mount Emerald]] in
Prehistory. Return to the top in the Middle Ages and pick up the new Waystone.
[[Prehistory]]. Return to the top in the [[Middle Ages]] and pick up the new [[Waystone]].
Go back to Prehistory and talk to the reptite at the bottom right. Agree to
Go back to [[Prehistory]] and talk to the reptite at the bottom right. Agree to
explore the cave and be on your way.
explore the cave and be on your way.


The light fills up the room and allows you to continue on. Move forward and
The light fills up the room and allows you to continue on. Move forward and
your party members will hide as Twin Snake enemies make their way in. Overhear
your party members will hide as [[Twin Snake]] enemies make their way in. Overhear
their plans and they will then notice you. Your party members decide to warn
their plans and they will then notice you. Your party members decide to warn
the villagers of the monsters - only to hear screams from further in the cave.
the villagers of the monsters - only to hear screams from further in the cave.
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===Defend the Village===
===Defend the Village===
After the above quest, you must return to the dark cavern, you will find monsters in the
cave, when you reach the fort explore it a bit. On the outside you will find
a [[Bow]] for [[Marle]] ([[Stardust Bow]]). When you see a room with two [[Chrysosaur]]s
patrolling there will be a hidden door at the bottom. That leads to the end of
the quests where you will battle two [[Archaeofang]]s: the [[Archaeofang (Elder)]] (Fire enemy) and [[Archaeofang (Younger)]] (Ice enemy).
Note that using fire / water / ice attacks will heal the one and hurt the other. Defeating them returns the party to the village, where they are rewarded with the [[Valor Crest]] accessory for [[Ayla]], finishing the quest.
*'''''Treasure Chests Found During "Defend the Village"''''':
**2 chests with 20000[[G]] each
**1 [[Athenian Water]]
**1 [[Shelter]]
**1 [[Fang]]
**1 [[Horn]]
**[[Turboshot]] (weapon for [[Lucca]])
**1 [[Feather]]
**1 [[Petal]]
**1 [[Megalixir]]
**[[Dragon Armor]] (male exclusive armor)
**chest with 10 [[G]]
**1 [[Panacea]]
**1 [[Potion]]
**[[Stardust Bow]] (weapon for [[Marle]])
**[[Reptite Dress]] (female exclusive armor)


===Tower of the Ancients===
===Tower of the Ancients===
The elder will now ask you to investigate the tower across the newly built bridge, claiming that it could be the one where their Heavenly Idols, guardians that watch over the village, harbingers of hope, and protectors of peace, rest upon according to legend.
Head back up Mount Emerald again and fight your way across the bridge, fighting [[Exile|Exiles]], [[Slate Imp|Slate Imps]], [[Pink Imp|Pink Imps]], and [[Bone Knight|Bone Knights]]. Once the Tower of the Ancients has been entered, open the two chests at the beginning of the dungeon for 50000 [[G]] and a [[Dinoblade]] for [[Frog]]. The map after this is mostly a straightforward and linear series of small rooms, crawling with enemies like [[Bone Knight|Bone Knights]], [[Exile|Exiles]], [[Soul Stalker|Soul Stalkers]], and [[Deathguard|Deathguards]], with steps leading upwards, so simply proceed until you are in a room with an opening to the right: the first room with an opening to the right simply contains a Save Point, but the second room with an opening to the right has a treasure chest with a [[Rusted Blade]], which can be used later to create an [[Icewyrm]] ([[Katana]]) for [[Crono]].
Once the top of the tower has been reached, you'll reach the boss of this area, which are two undead knights: the [[Master-at-Arms]] and [[Bladesman]]. The Bladesman acts in a support role for the more powerful Master-at-Arms by healing him, so defeat him first.
After the boss battle, go through the door to find statues of yourselves, showing that you are the idols that protect the Reptite Village. You will automatically return to the village where the reptites reward you with the [[Champion's Badge]].
*'''''Treasure Chests Found During "Tower of the Ancients"''''':
**1 chest with 50,000 [[G]]
**[[Dinoblade]] (weapon for [[Frog]])
**[[Rusted Blade]] (can be upgraded to [[Icewyrm]] for [[Crono]] later)


==Quest Items==
==Quest Items==
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|Middle Ages
|Middle Ages
|}
|}
==Nu Master Shop==
Once the Great Bridge is completed and the [[Tower of the Ancients]] becomes accessible, the Nu Master decides to move to the village and open a shop there.
{|class="wikitable"
!Item
!Price
|-
|[[Hi-Potion]]
|700 G
|-
|[[Hi-Ether]]
|6000 G
|-
|[[Turbo Ether]]
|10000 G
|-
|[[Elixir]]
|20000 G
|-
|[[Megalixir]]
|50000 G
|}
The following items are available only after beating the Tower of the Ancients.
{|class="wikitable"
!Item
!Price
|-
|[[Dragonhead]]
|20000 G
|-
|[[Reptite Tiara]]
|18000 G
|-
|[[Dragon Armor]]
|15000 G
|-
|[[Reptite Dress]]
|14000 G
|}
{{Chrono Trigger}}
{{Chrono Trigger}}
[[Category:Chrono Trigger]]
[[Category:Chrono Trigger]]
[[Category:Chrono Trigger DS]]
[[Category:Chrono Trigger DS]]
[[Category:Chrono Trigger Locations]]
[[Category:Chrono Trigger Locations]]

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