Editing Lightning II
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'''{{PAGENAME}}''' {{altname|Lightning 2}} is [[Crono]]'s 5th-level [[Tech]] in {{CT}}. It is also one of the spells that [[Magus]] starts with when he joins the party. | |||
==Description== | ==Description== | ||
When cast, several beams of yellow light radiate from the caster, between the beams are strands of static discharge. | When cast, several beams of yellow light radiate from the caster, between the beams are strands of static discharge. | ||
==Strategy== | ==Strategy== | ||
When fighting [[Magus#Boss|Magus]] in [[Fiendlord's Keep]], he casts this spell, leaving him vulnerable to Light-element Techs, such as Lightning II, using this Tech on him will result in extra damage. Additionally, when fighting dinosaur enemies in [[Prehistory]], such as [[Aecytosaur]] or [[Nizbel]], Lightning II causes them to lower their [[Defense]], leaving them vulnerable to physical blows. These creatures are tough to defeat otherwise. | When fighting [[Magus#Boss|Magus]] in [[Fiendlord's Keep]], he casts this spell, leaving him vulnerable to Light-element Techs, such as Lightning II, using this Tech on him will result in extra damage. Additionally, when fighting dinosaur enemies in [[Prehistory]], such as [[Aecytosaur]] or [[Nizbel]], Lightning II causes them to lower their [[Defense]], leaving them vulnerable to physical blows. These creatures are tough to defeat otherwise. | ||
{{-}} | {{-}} | ||
==Enemy Tech== | ==Enemy Tech== | ||