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Walkthrough:Crimson Echoes/CrosswalkX: Difference between revisions

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(Added more walkthrough guides for Crimson Echoes.)
(Added more walkthrough guides for Crimson Echoes.)
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===Double Trouble===
===Double Trouble===
The story goes back to Crono, Marle, Lucca where they visit Chronopolis and Belthasar will explain the mission to them. Afterwards this is a good time to explore 2305 AD. Go to the shopping mall and meet Johnny the man and he will give you moldybread.
The story goes back to Crono, Marle, Lucca where they visit Chronopolis and Belthasar will explain the mission to them. Afterwards this is a good time to explore 2305 AD. Go to the shopping mall and meet Johnny the man and he will give you '''Moldybread.'''


At this point it would be a good idea to go west over to the Coliseum to level up Crono, Marle, Lucca to build up their levels and tech points. Make sure you get Antipode for Marle and Lucca by choosing to fight easy. You'll also want to stock up on tonics, ethers and revives. Then when you're ready choose to fight hard as a group, you'll fight 3 Nus, 2 of the Nus will drain your HPs to 1, while the third Nu will damage your player with 1 HP. Use the revive Item on the fallen party member. Keep using Antipode until you defeat 3 Nus. You'll get 496 Exp, 60 tech for each battle you win. Choose to quit and you'll get 8 BP. Repeat until you level up Crono, Marle, Lucca and get all of their tech magic spells. You can also trade it in for Elixir and MegaElixir and sell it for 10,000 and 25,000 gold which will allow you to buy and stock up on items. You can also get '''Dream Team''' accesory which will allow for one auto revive per battle.  
At this point it would be a good idea to go west over to the Coliseum to level up Crono, Marle, Lucca to build up their levels and tech points. Make sure you get Antipode for Marle and Lucca by choosing to fight easy. You'll also want to stock up on tonics, ethers and revives. Then when you're ready choose to fight hard as a group, you'll fight 3 Nus, 2 of the Nus will drain your HPs to 1, while the third Nu will damage your player with 1 HP. Use the revive Item on the fallen party member. Keep using Antipode until you defeat 3 Nus. You'll get 496 Exp, 60 tech for each battle you win. Choose to quit and you'll get 8 BP. Repeat until you level up Crono, Marle, Lucca and get all of their tech magic spells. You can also trade it in for Elixir and MegaElixir and sell it for 10,000 and 25,000 gold which will allow you to buy and stock up on items. You can also get '''Dream Team''' accesory which will allow for one auto revive per battle.  
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===An Emerald Dream Pt. 1===
===An Emerald Dream Pt. 1===


You will play Marle's storyline which Marle is all by herself. '''This is the toughest scenario since Marle is the weakest character in design.''' Make sure to either equip her accessory with Dash Ring or Rage Band since she will be fighting all by herself. You'll want to use Ice and Ice 2 and Haste and Cure tech spells she will fight with her weak bow attack.
You will play Marle's storyline which Marle is all by herself. '''This is the toughest scenario since Marle is the weakest character in design. This is my least favorite part and the worst level to go through.''' Make sure to either equip her accessory with Dash Ring or Rage Band since she will be fighting all by herself. You'll want to use Ice and Ice 2 and Haste and Cure tech spells she will fight with her weak bow attack.


Marle will be greeted by 2 surviving villagers who will invite her down to the Last Refuge Village. Go down but make sure you get the Power Seal in the Treasure Chest in the Entrance.
Marle will be in Astur Hill and be greeted by 2 surviving villagers who will invite her down to the Last Refuge Village. Go down but make sure you get the Power Seal in the Treasure Chest in the Entrance.


Make sure you stop by and go to Lost Woods and get a speed tab that located in the upper right dead end.
Make sure you stop by and go to Lost Woods and get a speed tab that located in the upper right dead end.
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Go back upstairs and go in the dino head door to the right or left depending on what Marle did in the past. to the right go up, right down and go left and up to the staircase. Go up the right hallway and the right open door and up the staircase, go down the narrow hallway to a save point and save your game.
Go back upstairs and go in the dino head door to the right or left depending on what Marle did in the past. to the right go up, right down and go left and up to the staircase. Go up the right hallway and the right open door and up the staircase, go down the narrow hallway to a save point and save your game.
Go in the arena room and jump down and you'll meet Coyopa. Crono will lose his temper and Coyopa will call his reptite guards. You'll fight 5 Reptites in round 1, 2 Gigasaur and Lizardactyl in round 2, 3 reptites and 2 Gigasur in round 3. After you defeat the enemies Coyopa will feel threaten and Magus will reveal that he lied about being space travelers. Coyopa will retreat in the portal room, follow him up the door, you'll meet with Yaluk and Coyopa who you'll fight. After they get defeated. Sorin the cyborg will show up and go in the time portal, Crono, Magus and Glenn will follow him back to 64,999,995 BC the moment when the Dragon Tooth changed history. Sorin will active self destruct mode and run over to the dragon tooth and blow it up killing himself. Crono, Magus, Glenn will encounter King Zeal and you have a choice, to fight the king or save Ayla.
Go in the arena room and jump down and you'll meet Coyopa. Crono will lose his temper and Coyopa will call his reptite guards. You'll fight 5 Reptites in round 1, 2 Gigasaur and Lizardactyl in round 2, 3 reptites and 2 Gigasur in round 3. After you defeat the enemies Coyopa will feel threaten and Magus will reveal that he lied about being space travelers. Coyopa will retreat in the portal room, follow him up the door, you'll meet with Yaluk and Coyopa who you'll fight. After they get defeated. Sorin the cyborg will show up and go in the time portal, Crono, Magus and Glenn will follow him back to 64,999,995 BC the moment when the Dragon Tooth changed history. Sorin will active self destruct mode and run over to the dragon tooth and blow it up killing himself. Crono, Magus, Glenn will encounter King Zeal and you have a choice, to fight the king or save Ayla.
Choose to save Ayla because she is a powerful ally. The spell will be disrupted and King Zeal will run away. The agent will run over to Ayla and they'll take her to Aylas hut for Schala to heal her. Ayla cannot join you at this time and Schala will tell them she'll take care of Ayla. There's nothing you can do but go back to the Mystic Mountains and go in the time portal back to the year 2305 AD. Talk to Belthasar and he will explain that Marle is still stuck in the past in 1 AD but that she should be okay. Go down the elevator and rest in the infirmary.
Choose to save Ayla because she is a powerful ally. The spell will be disrupted and King Zeal will run away. The agent will run over to Ayla and they'll take her to Aylas hut for Schala to heal her. Ayla cannot join you at this time and Schala will tell them she'll take care of Ayla.  


===The Stain of Regency===
===The Stain of Regency===


Meanwhile in 1 AD the reptite timeline is broken and Marle will be in Truce Canyon when there is snow on the ground. Marle will wake up and she will be greeted by 2 Guardia soldiers and Cedric the executor and invite her to meet them at camp. '''This is also the toughest scenario since Marle is the weakest character in design.''' Make sure Marle equips Rage Band. Go down the screen and get Shield, Mid Ether and Power Seal.
There's nothing you can do but go back to the Mystic Mountains and go in the time portal back to the year 2305 AD. Talk to Belthasar and he will explain that Marle is still stuck in the past in 1 AD but that she should be okay. Go down the elevator and rest in the infirmary.


Exit down and you'll be in the overworld of 1 AD.
===The Founding of Guardia===
 
Meanwhile in 1 AD the reptite timeline is broken and Marle will be in Astur Hill when there is snow on the ground. Marle will wake up and she will be greeted by 2 Guardia soldiers and Cedric the executor and invite her to meet them at camp. '''This is also the toughest scenario since Marle is the weakest character in design which also the worst part in the game.''' Make sure Marle equips Rage Band. Go down the screen and get Shield, Mid Ether and Power Seal. Exit down and you'll be in the overworld of 1 AD.


===The Founding of Guardia===
Before you head to the battlefield make sure you buy a bow and arrow Hoarfrost and get cured, also save your game. Then go in the battlefield, head up one screen and you'll enter the battlefield war zone. Run up and save the Guardia soldier fighting the Porreguard and cast Ice spells on him. Then run up to the chest fighting PorreGuard and get the elixir, run right and down and you'll fight Avianchaos and Porreguard and 2 Porreguard. Talk to Kilwala to get a Mid-Ether. Run down the screen and you'll meet Cedric who is now a captain of the guards instead of the surviving fugitive in Reptites timeline. Cedric will discuss with Marle on how he is going to kill Antaeus. He will ask Marle for help to defeat the Heckran, choose yes and run down to fight the boss Heckran and 2 Porreguards. Cast Ice 2 spell until Heckran and 2 Porreguards is defeated. After the battle get Mid-Tonic and go to the save point and save your game. Then run right and you'll meet up with Cedric and Antaeus who will duel with each other. It turns out Cedric had the frozen flame power and Antaeus is trying to stop him. The Porreguard will try to ambush Cedric and Marle will shoot him down but distracts Cedric and Antaeus steals the frozen flame. Marle will question whether she interfered with history and Antaeus will transform into an Omnicrom boss. She will fight Antaeus. Cast Ice 2 until he is defeated. After the battle Cedric will grab the frozen flame and invite Marle to visit his tent. After the war is won have Marle examine the tree to get a '''speed tab''' in the dead end area.


After the war is won have Marle examine the tree to get a '''speed tab''' in the dead end area.
Exit out of the Battlefield from the way you came in and you meet Cedric and the Soldier having a conversation. Once Cedric leaves the soldier will reveal to Marle that he is Agent 12 from the future. Go down and exit out in the overworld. Before you leave, stop by Cedric's hut. Afterwards go to Astur Hill and go up until you reach the time portal Agent 12 will escort Marle who will enter into it with him. Marle will go to 2305 AD in Chronopolis.


===The Gray Forgotten===
===The Gray Forgotten===


There is a '''Speed Tab''' located in the Missile facility in one of the rooms.
Talk to Belthasar and save your game. Go down the elevator and in the infirmity to talk with Crono who's with Magus, Glenn, who Marle will be reunited with. Crono will explain what happened and how he restored the timeline and Robo and Lucca and Belthasar will come in the room and they'll have a discussion about the civil war against the Central Regime and about the time traveler Xamoltan and that they're threating nuclear war against the Central Regime. After the meeting is over, go up the elevator and exit Chronopolis. Head over left west to the underground station. And go down to the Central Regime castle and talk to the captain of the guard and he will explain the situation concerning the underground rebellion and will invite you to join the fight against the rebels. Choose yes and you will infrate the rebel base.
 
Jump down into one of the rooms. There is a '''Speed Tab''' located in the Missile facility in one of the rooms.


===Animal-Like Persistence===
===Animal-Like Persistence===