Editing Stealing
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[[File:Pilfer Tech.png|thumb|[[Kid]] successfully steals an item using her [[Pilfer]] [[Element]] in {{CC}}.]] | [[File:Pilfer Tech.png|thumb|[[Kid]] successfully steals an item using her [[Pilfer]] [[Element]] in {{CC}}.]] | ||
'''Stealing''' is a gameplay mechanic in the [[Chrono (series)|Chrono ''series'']] that allows [[item]]s to be forcibly taken from [[Enemy|enemies]]. | '''Stealing''' is a gameplay mechanic in the [[Chrono (series)|Chrono ''series'']] that allows [[item]]s to be forcibly taken from [[Enemy|enemies]]. In {{CT}}, stealing is performed primarily by [[Ayla]]'s [[Charm]] [[Tech]], although [[Marle]] can also steal when her Dual-Tech [[Twin Charm]] is used with Ayla. In {{CC}}, three party members have the ability to steal: [[Kid]], [[Mel]], and [[Fargo]] via their level three [[Element]]s, [[Pilfer]], [[Snatch]], and [[Pillage]] respectively. In ''Chrono Cross'', successful steal attempts are impacted by the user's [[Hit]] stat. The target's resistance to the attempt is governed by the [[Evade]] stat. Stealing attempts are more successful when the thief lands multiple successful [[attack]]s in a row. For example, using Kid's basic physical attack three times in a row, to raise her Grid Level to the point where she can cast Pilfer, makes her more likely to successfully steal an item from a foe. However, if the enemy interrupts one of her attacks during this process, her ability to successfully steal an item decreases. | ||
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[[Category:Gameplay Mechanics]] | [[Category:Gameplay Mechanics]] |