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Editing Trap Element

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[[File:Black_Trap_Demo.png|thumb| The [[Shaker Brothers]] demonstrate Trap-use on [[Mount Pyre]]. ]]
[[File:Black_Trap_Demo.png|thumb| The [[Shaker Brothers]] demonstrate Trap-use on [[Mount Pyre]]. ]]
'''Trap Elements''' are consumable [[Element]]s that are used to capture Elements from enemies. Trap Elements are indicated by a downward arrow (↓) adjacent to the name of the Element which they trap.  
'''Trap Elements''' are consumable [[Element]]s that are used to capture Elements from enemies. Trap Elements are indicated by a downward arrow (↓) adjacent to the name of the Element which they trap. To Trap an Element, the Trap must be placed prior to the foe casting it. Should the foe be defeated before casting the desired Element, the Trap is lost. The [[Shaker Brothers]] provide a demonstration of Traps when encountered in [[Mount Pyre]].
 
To Trap an Element, the Trap must be placed prior to the foe casting it. When the foe casts the Element in question, it will be captured by the party for use in future battles.  Should the foe be defeated before casting the desired Element, the Trap is lost. Any Element which is casted that subsequently gets captured will have its effects completely nullified, making Trap Elements not just useful for acquiring new Elements; but also for strategic use in battle as a way to protect the party from a foe's powerful elemental attacks.  The [[Shaker Brothers]] provide a demonstration of Traps when encountered in [[Mount Pyre]].


Traps also differ from most "normal" Elements in that they can only be set to the level of the Element grid of the element that they capture  (for example, ↓Inferno can only be set to the 5th level of the Elemental Grid, unlike the 5th level element [[Inferno]] that it captures, which can be placed anywhere on the Element Grid from Level-2 to Level-8).
Traps also differ from most "normal" Elements in that they can only be set to the level of the Element grid of the element that they capture  (for example, ↓Inferno can only be set to the 5th level of the Elemental Grid, unlike the 5th level element [[Inferno]] that it captures, which can be placed anywhere on the Element Grid from Level-2 to Level-8).
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===[[Red (Element)|Red]] Trap Elements===
===[[Red (Element)|Red]] Trap Elements===
* ↓[[Inferno (Chrono Cross)|Inferno]] (costs 300 [[G]])
* ↓[[Inferno]]
* ↓[[Volcano (Element)|Volcano]] (costs 400 [[G]])
* ↓[[Volcano]]
* ↓[[RedWolf]] (costs 500 [[G]])
* ↓[[RedWolf]]


===[[Blue (Element)|Blue]] Trap Elements===
===[[Blue (Element)|Blue]] Trap Elements===
* ↓[[Deluge]] (costs 300 [[G]])
* ↓[[Deluge]]
* ↓[[Iceberg]] (costs 400 [[G]])
* ↓[[Iceberg]]
* ↓[[FrogPrince]] (costs 500 [[G]])
* ↓[[FrogPrince]]


===[[Yellow (Element)|Yellow]] Trap Elements===
===[[Yellow (Element)|Yellow]] Trap Elements===
* ↓[[Earthquake]] (costs 300 [[G]])
* ↓[[Earthquake]]
* ↓[[ThundaStorm]] (costs 400 [[G]])
* ↓[[ThundaStorm]]
* ↓[[Golem]] (costs 500 [[G]])
* ↓[[Golem]]


===[[Green (Element)|Green]] Trap Elements===
===[[Green (Element)|Green]] Trap Elements===
* ↓[[Carnivore]] (costs 300 [[G]])
* ↓[[Carnivore]]
* ↓[[Tornado]] (costs 400 [[G]])
* ↓[[Tornado]]
* ↓[[Sonja]] (costs 500 [[G]])
* ↓[[Sonja]]


===[[Black (Element)|Black]] Trap Elements===
===[[Black (Element)|Black]] Trap Elements===
* ↓[[FreeFall]] (costs 300 [[G]])
* ↓[[FreeFall]]
* ↓[[BlackHole]] (costs 400 [[G]])
* ↓[[BlackHole]]
* ↓[[MotherShip]] (costs 500 [[G]])
* ↓[[MotherShip]]


===[[White (Element)|White]] Trap Elements===
===[[White (Element)|White]] Trap Elements===
* ↓[[HolyLight]] (costs 300 [[G]])
* ↓[[HolyLight]]
* ↓[[UltraNova]] (costs 400 [[G]])
* ↓[[UltraNova]]
* ↓[[Unicorn]] (costs 500 [[G]])
* ↓[[Unicorn]]




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