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Line 10: |
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| ===Marle=== | | ===Marle=== |
| {| cellpadding="5" cellspacing="0" style="border:1px solid #000; border-collapse:collapse;" | | {{Marle Single Techs}} |
| ! style="background-color:#D5DAE0; border:1px solid #000;" | Tech (SNES / PS Name)
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| ! style="background-color:#D5DAE0; border:1px solid #000;" | [[MP]] Cost
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| ! style="background-color:#D5DAE0; border:1px solid #000;" | [[TP]]
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| ! style="background-color:#D5DAE0; border:1px solid #000;" | Target
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| ! style="background-color:#D5DAE0; border:1px solid #000;" | Description
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| |-
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| | style="border:1px solid #AAA;" | [[Aura]]
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| | style="border:1px solid #AAA;" | 1
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| | style="border:1px solid #AAA;" | 10
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| | style="border:1px solid #AAA;" | One ally
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| | style="border:1px solid #AAA;" | Restore a small amount of [[HP]] to an ally.
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| |-
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| | style="border:1px solid #AAA; background-color:#F9F9F9;" | [[Allure]] (Provoke)
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| | style="border:1px solid #AAA; background-color:#F9F9F9;" | 1
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| | style="border:1px solid #AAA; background-color:#F9F9F9;" | 50
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| | style="border:1px solid #AAA; background-color:#F9F9F9;" | One enemy
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| | style="border:1px solid #AAA; background-color:#F9F9F9;" | Confuse an enemy.
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| |-
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| | style="border:1px solid #AAA;" | [[Ice (Tech)|Ice]]
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| | style="border:1px solid #AAA;" | 2
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| | style="border:1px solid #AAA;" | N/A
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| | style="border:1px solid #AAA;" | One enemy
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| | style="border:1px solid #AAA;" | Attack an enemy with ice. ([[Ice]])
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| |-
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| | style="border:1px solid #AAA; background-color:#F9F9F9;" | [[Cure]]
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| | style="border:1px solid #AAA; background-color:#F9F9F9;" | 2
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| | style="border:1px solid #AAA; background-color:#F9F9F9;" | 150
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| | style="border:1px solid #AAA; background-color:#F9F9F9;" | One ally
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| | style="border:1px solid #AAA; background-color:#F9F9F9;" | Restore moderate HP to an ally.
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| |-
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| | style="border:1px solid #AAA;" | [[Haste]]
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| | style="border:1px solid #AAA;" | 6
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| | style="border:1px solid #AAA;" | 250
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| | style="border:1px solid #AAA;" | One ally
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| | style="border:1px solid #AAA;" | Half time between turns for an ally.
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| |-
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| | style="border:1px solid #AAA; background-color:#F9F9F9;" | [[Ice II]] (Ice 2)
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| | style="border:1px solid #AAA; background-color:#F9F9F9;" | 8
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| | style="border:1px solid #AAA; background-color:#F9F9F9;" | 400
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| | style="border:1px solid #AAA; background-color:#F9F9F9;" | All enemies
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| | style="border:1px solid #AAA; background-color:#F9F9F9;" | Attack all enemies with ice. (Ice)
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| |-
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| | style="border:1px solid #AAA;" | [[Cure II]] (Cure 2)
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| | style="border:1px solid #AAA;" | 5
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| | style="border:1px solid #AAA;" | 600
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| | style="border:1px solid #AAA;" | One ally
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| | style="border:1px solid #AAA;" | Restore a large amount of HP to an ally.
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| |-
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| | style="border:1px solid #AAA; background-color:#F9F9F9;" | [[Arise]] (Life 2)
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| | style="border:1px solid #AAA; background-color:#F9F9F9;" | 15
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| | style="border:1px solid #AAA; background-color:#F9F9F9;" | 900
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| | style="border:1px solid #AAA; background-color:#F9F9F9;" | One ally
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| | style="border:1px solid #AAA; background-color:#F9F9F9;" | Revive and fully heal an ally.
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| |}
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| ===Lucca=== | | ===Lucca=== |