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| ===Robo=== | | ===Robo=== |
| {| cellpadding="5" cellspacing="0" style="border:1px solid #000; border-collapse:collapse;" | | {{Robo Single Techs}} |
| ! style="background-color:#D5DAE0; border:1px solid #000;" | Tech (SNES / PS Name)
| |
| ! style="background-color:#D5DAE0; border:1px solid #000;" | [[MP]] Cost
| |
| ! style="background-color:#D5DAE0; border:1px solid #000;" | [[TP]]
| |
| ! style="background-color:#D5DAE0; border:1px solid #000;" | Target
| |
| ! style="background-color:#D5DAE0; border:1px solid #000;" | Description
| |
| |-
| |
| | style="border:1px solid #AAA;" | [[Rocket Punch]]
| |
| | style="border:1px solid #AAA;" | 1
| |
| | style="border:1px solid #AAA;" | N/A
| |
| | style="border:1px solid #AAA;" | One enemy
| |
| | style="border:1px solid #AAA;" | Launch fist at an enemy.
| |
| |-
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | [[Cure Beam]]
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | 2
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | N/A
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | One ally
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | Restore a small amount of HP to an ally.
| |
| |-
| |
| | style="border:1px solid #AAA;" | [[Laser Spin]]
| |
| | style="border:1px solid #AAA;" | 3
| |
| | style="border:1px solid #AAA;" | 5
| |
| | style="border:1px solid #AAA;" | All enemies
| |
| | style="border:1px solid #AAA;" | Attack all enemies with laser. ([[Shadow]])
| |
| |-
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| | style="border:1px solid #AAA; background-color:#F9F9F9;" | [[Robo Tackle]]
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | 4
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | 150
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | One enemy
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | Charge and attack an enemy.
| |
| |-
| |
| | style="border:1px solid #AAA;" | [[Heal Beam]]
| |
| | style="border:1px solid #AAA;" | 3
| |
| | style="border:1px solid #AAA;" | 400
| |
| | style="border:1px solid #AAA;" | All enemies
| |
| | style="border:1px solid #AAA;" | Restore a small amount of HP to all allies.
| |
| |-
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | [[Rapid-fire Fist]] (Uzzi Punch)
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | 12
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | 600
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | One enemy
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | Barrage an enemy with rocket punches.
| |
| |-
| |
| | style="border:1px solid #AAA;" | [[Proximity Bomb]] (Area Bomb)
| |
| | style="border:1px solid #AAA;" | 14
| |
| | style="border:1px solid #AAA;" | 800
| |
| | style="border:1px solid #AAA;" | Enemies close to Robo
| |
| | style="border:1px solid #AAA;" | Blast surrounding enemies. (Fire)
| |
| |-
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | [[Electrocute]] (Shock)
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | 17
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | 1,000
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | All enemies
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | Zap all enemies with electricity. (Light)
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| |}
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| ===Ayla=== | | ===Ayla=== |
| {| cellpadding="5" cellspacing="0" style="border:1px solid #000; border-collapse:collapse;" | | {{Ayla Single Techs}} |
| ! style="background-color:#D5DAE0; border:1px solid #000;" | Tech (SNES / PS Name)
| |
| ! style="background-color:#D5DAE0; border:1px solid #000;" | [[MP]] Cost
| |
| ! style="background-color:#D5DAE0; border:1px solid #000;" | [[TP]]
| |
| ! style="background-color:#D5DAE0; border:1px solid #000;" | Target
| |
| ! style="background-color:#D5DAE0; border:1px solid #000;" | Description
| |
| |-
| |
| | style="border:1px solid #AAA;" | [[Kiss]]
| |
| | style="border:1px solid #AAA;" | 1
| |
| | style="border:1px solid #AAA;" | 10
| |
| | style="border:1px solid #AAA;" | One ally
| |
| | style="border:1px solid #AAA;" | Lightly heal ally and restore status.
| |
| |-
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | [[Roundillo Kick]] (Rollo Kick)
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | 2
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | 60
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | One enemy
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | Jump-kick an enemy.
| |
| |-
| |
| | style="border:1px solid #AAA;" | [[Cat Attack]]
| |
| | style="border:1px solid #AAA;" | 3
| |
| | style="border:1px solid #AAA;" | 100
| |
| | style="border:1px solid #AAA;" | One enemy
| |
| | style="border:1px solid #AAA;" | Savagely claw an enemy.
| |
| |-
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | [[Boulder Toss]] (Rock Throw)
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | 4
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | 200
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | One enemy
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | Lob an enemy as if it were a stone.
| |
| |-
| |
| | style="border:1px solid #AAA;" | [[Charm]]
| |
| | style="border:1px solid #AAA;" | 4
| |
| | style="border:1px solid #AAA;" | 400
| |
| | style="border:1px solid #AAA;" | One enemy
| |
| | style="border:1px solid #AAA;" | Seduce an enemy to obtain an item.
| |
| |-
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | [[Tail Spin]]
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | 10
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | 600
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | Enemies near Ayla
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | Spin and strike surrounding enemies.
| |
| |-
| |
| | style="border:1px solid #AAA;" | [[Dino Tail]]
| |
| | style="border:1px solid #AAA;" | 15
| |
| | style="border:1px solid #AAA;" | 800
| |
| | style="border:1px solid #AAA;" | All enemies
| |
| | style="border:1px solid #AAA;" | Hit all foes. Damage higher when HP is low.
| |
| |-
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | [[Triple Kick]]
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | 20
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | 1,000
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | One enemy
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | Kick an enemy 3 times.
| |
| |}
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| ===Magus=== | | ===Magus=== |
| {| cellpadding="5" cellspacing="0" style="border:1px solid #000; border-collapse:collapse;" | | {{Magus Single Techs}} |
| ! style="background-color:#D5DAE0; border:1px solid #000;" | Tech (SNES / PS Name)
| |
| ! style="background-color:#D5DAE0; border:1px solid #000;" | [[MP]] Cost
| |
| ! style="background-color:#D5DAE0; border:1px solid #000;" | [[TP]]
| |
| ! style="background-color:#D5DAE0; border:1px solid #000;" | Target
| |
| ! style="background-color:#D5DAE0; border:1px solid #000;" | Description
| |
| |-
| |
| | style="border:1px solid #AAA;" | [[Lightning II]] (Lightning 2)
| |
| | style="border:1px solid #AAA;" | 8
| |
| | style="border:1px solid #AAA;" | N/A
| |
| | style="border:1px solid #AAA;" | All enemies
| |
| | style="border:1px solid #AAA;" | Attack all enemies with lightning. (Light)
| |
| |-
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | [[Ice II]] (Ice 2)
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | 8
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | N/A
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | All enemies
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | Attack all enemies with ice. (Ice)
| |
| |-
| |
| | style="border:1px solid #AAA;" | [[Fire II]] (Fire 2)
| |
| | style="border:1px solid #AAA;" | 8
| |
| | style="border:1px solid #AAA;" | N/A
| |
| | style="border:1px solid #AAA;" | All enemies
| |
| | style="border:1px solid #AAA;" | Attack all enemies with fire. (Fire)
| |
| |-
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | [[Dark Bomb]]
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | 8
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | 400
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | Circle of enemies
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | Bomb enemies within a circle. (Shadow)
| |
| |-
| |
| | style="border:1px solid #AAA;" | [[Barrier]] (Magic Wall)
| |
| | style="border:1px solid #AAA;" | 8
| |
| | style="border:1px solid #AAA;" | 400
| |
| | style="border:1px solid #AAA;" | One ally
| |
| | style="border:1px solid #AAA;" | Boost ally's [[Magic Defense]].
| |
| |-
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | [[Dark Mist]]
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | 10
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | 400
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | All enemies
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | Attack all enemies with darkness. (Shadow)
| |
| |-
| |
| | style="border:1px solid #AAA;" | [[Black Hole]]
| |
| | style="border:1px solid #AAA;" | 15
| |
| | style="border:1px solid #AAA;" | 900
| |
| | style="border:1px solid #AAA;" | One enemy
| |
| | style="border:1px solid #AAA;" | Attempt to banish enemies within a circle.
| |
| |-
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | [[Dark Matter]]
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | 20
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | 900
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | All enemies
| |
| | style="border:1px solid #AAA; background-color:#F9F9F9;" | Attack all enemies with darkness. (Shadow)
| |
| |}
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| ==Double Techs== | | ==Double Techs== |