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Tech: Difference between revisions

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8,908 bytes removed ,  2 April 2009
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===Robo===
===Robo===
{| cellpadding="5" cellspacing="0" style="border:1px solid #000; border-collapse:collapse;"
{{Robo Single Techs}}
! style="background-color:#D5DAE0; border:1px solid #000;" | Tech (SNES / PS Name)
! style="background-color:#D5DAE0; border:1px solid #000;" | [[MP]] Cost
! style="background-color:#D5DAE0; border:1px solid #000;" | [[TP]]
! style="background-color:#D5DAE0; border:1px solid #000;" | Target
! style="background-color:#D5DAE0; border:1px solid #000;" | Description
|-
| style="border:1px solid #AAA;" | [[Rocket Punch]]
| style="border:1px solid #AAA;" | 1
| style="border:1px solid #AAA;" | N/A
| style="border:1px solid #AAA;" | One enemy
| style="border:1px solid #AAA;" | Launch fist at an enemy.
|-
| style="border:1px solid #AAA; background-color:#F9F9F9;" | [[Cure Beam]]
| style="border:1px solid #AAA; background-color:#F9F9F9;" | 2
| style="border:1px solid #AAA; background-color:#F9F9F9;" | N/A
| style="border:1px solid #AAA; background-color:#F9F9F9;" | One ally
| style="border:1px solid #AAA; background-color:#F9F9F9;" | Restore a small amount of HP to an ally.
|-
| style="border:1px solid #AAA;" | [[Laser Spin]]
| style="border:1px solid #AAA;" | 3
| style="border:1px solid #AAA;" | 5
| style="border:1px solid #AAA;" | All enemies
| style="border:1px solid #AAA;" | Attack all enemies with laser. ([[Shadow]])
|-
| style="border:1px solid #AAA; background-color:#F9F9F9;" | [[Robo Tackle]]
| style="border:1px solid #AAA; background-color:#F9F9F9;" | 4
| style="border:1px solid #AAA; background-color:#F9F9F9;" | 150
| style="border:1px solid #AAA; background-color:#F9F9F9;" | One enemy
| style="border:1px solid #AAA; background-color:#F9F9F9;" | Charge and attack an enemy.
|-
| style="border:1px solid #AAA;" | [[Heal Beam]]
| style="border:1px solid #AAA;" | 3
| style="border:1px solid #AAA;" | 400
| style="border:1px solid #AAA;" | All enemies
| style="border:1px solid #AAA;" | Restore a small amount of HP to all allies.
|-
| style="border:1px solid #AAA; background-color:#F9F9F9;" | [[Rapid-fire Fist]] (Uzzi Punch)
| style="border:1px solid #AAA; background-color:#F9F9F9;" | 12
| style="border:1px solid #AAA; background-color:#F9F9F9;" | 600
| style="border:1px solid #AAA; background-color:#F9F9F9;" | One enemy
| style="border:1px solid #AAA; background-color:#F9F9F9;" | Barrage an enemy with rocket punches.
|-
| style="border:1px solid #AAA;" | [[Proximity Bomb]] (Area Bomb)
| style="border:1px solid #AAA;" | 14
| style="border:1px solid #AAA;" | 800
| style="border:1px solid #AAA;" | Enemies close to Robo
| style="border:1px solid #AAA;" | Blast surrounding enemies. (Fire)
|-
| style="border:1px solid #AAA; background-color:#F9F9F9;" | [[Electrocute]] (Shock)
| style="border:1px solid #AAA; background-color:#F9F9F9;" | 17
| style="border:1px solid #AAA; background-color:#F9F9F9;" | 1,000
| style="border:1px solid #AAA; background-color:#F9F9F9;" | All enemies
| style="border:1px solid #AAA; background-color:#F9F9F9;" | Zap all enemies with electricity. (Light)
|}


===Ayla===
===Ayla===
{| cellpadding="5" cellspacing="0" style="border:1px solid #000; border-collapse:collapse;"
{{Ayla Single Techs}}
! style="background-color:#D5DAE0; border:1px solid #000;" | Tech (SNES / PS Name)
! style="background-color:#D5DAE0; border:1px solid #000;" | [[MP]] Cost
! style="background-color:#D5DAE0; border:1px solid #000;" | [[TP]]
! style="background-color:#D5DAE0; border:1px solid #000;" | Target
! style="background-color:#D5DAE0; border:1px solid #000;" | Description
|-
| style="border:1px solid #AAA;" | [[Kiss]]
| style="border:1px solid #AAA;" | 1
| style="border:1px solid #AAA;" | 10
| style="border:1px solid #AAA;" | One ally
| style="border:1px solid #AAA;" | Lightly heal ally and restore status.
|-
| style="border:1px solid #AAA; background-color:#F9F9F9;" | [[Roundillo Kick]] (Rollo Kick)
| style="border:1px solid #AAA; background-color:#F9F9F9;" | 2
| style="border:1px solid #AAA; background-color:#F9F9F9;" | 60
| style="border:1px solid #AAA; background-color:#F9F9F9;" | One enemy
| style="border:1px solid #AAA; background-color:#F9F9F9;" | Jump-kick an enemy.
|-
| style="border:1px solid #AAA;" | [[Cat Attack]]
| style="border:1px solid #AAA;" | 3
| style="border:1px solid #AAA;" | 100
| style="border:1px solid #AAA;" | One enemy
| style="border:1px solid #AAA;" | Savagely claw an enemy.
|-
| style="border:1px solid #AAA; background-color:#F9F9F9;" | [[Boulder Toss]] (Rock Throw)
| style="border:1px solid #AAA; background-color:#F9F9F9;" | 4
| style="border:1px solid #AAA; background-color:#F9F9F9;" | 200
| style="border:1px solid #AAA; background-color:#F9F9F9;" | One enemy
| style="border:1px solid #AAA; background-color:#F9F9F9;" | Lob an enemy as if it were a stone.
|-
| style="border:1px solid #AAA;" | [[Charm]]
| style="border:1px solid #AAA;" | 4
| style="border:1px solid #AAA;" | 400
| style="border:1px solid #AAA;" | One enemy
| style="border:1px solid #AAA;" | Seduce an enemy to obtain an item.
|-
| style="border:1px solid #AAA; background-color:#F9F9F9;" | [[Tail Spin]]
| style="border:1px solid #AAA; background-color:#F9F9F9;" | 10
| style="border:1px solid #AAA; background-color:#F9F9F9;" | 600
| style="border:1px solid #AAA; background-color:#F9F9F9;" | Enemies near Ayla
| style="border:1px solid #AAA; background-color:#F9F9F9;" | Spin and strike surrounding enemies.
|-
| style="border:1px solid #AAA;" | [[Dino Tail]]
| style="border:1px solid #AAA;" | 15
| style="border:1px solid #AAA;" | 800
| style="border:1px solid #AAA;" | All enemies
| style="border:1px solid #AAA;" | Hit all foes. Damage higher when HP is low.
|-
| style="border:1px solid #AAA; background-color:#F9F9F9;" | [[Triple Kick]]
| style="border:1px solid #AAA; background-color:#F9F9F9;" | 20
| style="border:1px solid #AAA; background-color:#F9F9F9;" | 1,000
| style="border:1px solid #AAA; background-color:#F9F9F9;" | One enemy
| style="border:1px solid #AAA; background-color:#F9F9F9;" | Kick an enemy 3 times.
|}


===Magus===
===Magus===
{| cellpadding="5" cellspacing="0" style="border:1px solid #000; border-collapse:collapse;"
{{Magus Single Techs}}
! style="background-color:#D5DAE0; border:1px solid #000;" | Tech (SNES / PS Name)
! style="background-color:#D5DAE0; border:1px solid #000;" | [[MP]] Cost
! style="background-color:#D5DAE0; border:1px solid #000;" | [[TP]]
! style="background-color:#D5DAE0; border:1px solid #000;" | Target
! style="background-color:#D5DAE0; border:1px solid #000;" | Description
|-
| style="border:1px solid #AAA;" | [[Lightning II]] (Lightning 2)
| style="border:1px solid #AAA;" | 8
| style="border:1px solid #AAA;" | N/A
| style="border:1px solid #AAA;" | All enemies
| style="border:1px solid #AAA;" | Attack all enemies with lightning. (Light)
|-
| style="border:1px solid #AAA; background-color:#F9F9F9;" | [[Ice II]] (Ice 2)
| style="border:1px solid #AAA; background-color:#F9F9F9;" | 8
| style="border:1px solid #AAA; background-color:#F9F9F9;" | N/A
| style="border:1px solid #AAA; background-color:#F9F9F9;" | All enemies
| style="border:1px solid #AAA; background-color:#F9F9F9;" | Attack all enemies with ice. (Ice)
|-
| style="border:1px solid #AAA;" | [[Fire II]] (Fire 2)
| style="border:1px solid #AAA;" | 8
| style="border:1px solid #AAA;" | N/A
| style="border:1px solid #AAA;" | All enemies
| style="border:1px solid #AAA;" | Attack all enemies with fire. (Fire)
|-
| style="border:1px solid #AAA; background-color:#F9F9F9;" | [[Dark Bomb]]
| style="border:1px solid #AAA; background-color:#F9F9F9;" | 8
| style="border:1px solid #AAA; background-color:#F9F9F9;" | 400
| style="border:1px solid #AAA; background-color:#F9F9F9;" | Circle of enemies
| style="border:1px solid #AAA; background-color:#F9F9F9;" | Bomb enemies within a circle. (Shadow)
|-
| style="border:1px solid #AAA;" | [[Barrier]] (Magic Wall)
| style="border:1px solid #AAA;" | 8
| style="border:1px solid #AAA;" | 400
| style="border:1px solid #AAA;" | One ally
| style="border:1px solid #AAA;" | Boost ally's [[Magic Defense]].
|-
| style="border:1px solid #AAA; background-color:#F9F9F9;" | [[Dark Mist]]
| style="border:1px solid #AAA; background-color:#F9F9F9;" | 10
| style="border:1px solid #AAA; background-color:#F9F9F9;" | 400
| style="border:1px solid #AAA; background-color:#F9F9F9;" | All enemies
| style="border:1px solid #AAA; background-color:#F9F9F9;" | Attack all enemies with darkness. (Shadow)
|-
| style="border:1px solid #AAA;" | [[Black Hole]]
| style="border:1px solid #AAA;" | 15
| style="border:1px solid #AAA;" | 900
| style="border:1px solid #AAA;" | One enemy
| style="border:1px solid #AAA;" | Attempt to banish enemies within a circle.
|-
| style="border:1px solid #AAA; background-color:#F9F9F9;" | [[Dark Matter]]
| style="border:1px solid #AAA; background-color:#F9F9F9;" | 20
| style="border:1px solid #AAA; background-color:#F9F9F9;" | 900
| style="border:1px solid #AAA; background-color:#F9F9F9;" | All enemies
| style="border:1px solid #AAA; background-color:#F9F9F9;" | Attack all enemies with darkness. (Shadow)
|}


==Double Techs==
==Double Techs==