Editing EagleEye
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|image = [[File:EagleEye_Element.png|250px]] | |image = [[File:EagleEye_Element.png|250px]] | ||
|caption = [[Serge]] cast EagleEye on [[Luccia]] | |caption = [[Serge]] cast EagleEye on [[Luccia]] | ||
|type = Magic | |type = Magic | ||
|color = [[Green (Element)|Green]] | |color = [[Green (Element)|Green]] | ||
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|user = Any | |user = Any | ||
|trap = | |trap = | ||
|desc = Temporarily increases your attack [[Hit]]% | |desc = Temporarily increases your attack [[Hit]]% | ||
}} | }} | ||
'''{{PAGENAME}}''' is a 4th-level [[Green (Element)|Green]] [[Element]] in {{CC}}. After assisting the sailors on the [[S.S. Invincible]] defeat the [[Ghost Ship]], EagleEye, and several other strong elements, Traps, [[Buff]]s and [[Debuff]]s are purchasable from the [[Demi-human]] merchant in [[Guldove]] and the Demi-humans on [[Marbule]]. Specifically, EagleEye maximizes a single ally's Hit % rate, regardless of level allocation. Because of this, it is wasteful to set EagleEye and other Buff/Debuff Elements any higher than the level 1 allocation spot. Although this will depict the Element as being -3, no quality difference i depicted; the character with EagleEye cast on them will still receive 99% hit rate for several turns. This Element is especially useful for characters wielding [[Shot]]s, [[Boomerang]]s, and [[Rod]]s -- such as [[Luccia]], [[Mel]], and [[Guile]] respectively. | |||
==Description== | ==Description== | ||
Iridescent lights, varying from green to pink, in the shape of an eye, branch from the target in glorious display. Two fierce red eyes emerge on either side of the target, radiating light in an | Iridescent lights, varying from green to pink, in the shape of an eye, branch from the target in glorious display. Two fierce red eyes emerge on either side of the target, radiating light in an octagonal pattern. | ||
==Name Origin== | ==Name Origin== |