Chrono Cross: Difference between revisions
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In terms of negative criticism, some reviewers claimed that the game's flaws were its vague ending, confusing plot elements, and narrative pacing problems. Fan reaction was largely positive, though certain fans complained that the game was too far a departure from its predecessor and/or that it possessed a multitude of problems, including a lagging battle system and a lack of character development. It should be noted that producer Hiromichi Tanaka and director Masato Kato were aware of the changes in development, specifically intending to provide an experience different from Chrono Trigger, although this does not mean they are immune to certain types of criticisms just by claiming they meant to do it. | In terms of negative criticism, some reviewers claimed that the game's flaws were its vague ending, confusing plot elements, and narrative pacing problems. Fan reaction was largely positive, though certain fans complained that the game was too far a departure from its predecessor and/or that it possessed a multitude of problems, including a lagging battle system and a lack of character development. It should be noted that producer Hiromichi Tanaka and director Masato Kato were aware of the changes in development, specifically intending to provide an experience different from Chrono Trigger, although this does not mean they are immune to certain types of criticisms just by claiming they meant to do it. | ||
==Sequels== | ==Sequels== |