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|def      = 45
|def      = 45
|m def    = 10
|m def    = 10
|dropc    = [[Iron]] (90%)
|dropc    = Iron
|dropr    = [[Rainbow Shell]] (10%)
|dropr    = Rainbow Shell
|stelc    = [[Nostrum]] (90%)
|stelc    = Nostrum
|stelr    = [[HellBound]] (10%)
|stelr    = HellBound
|absorbs  = n/a
|absorbs  = n/a
|immune    = n/a
|immune    = n/a
|japanese  = ナタク (''Nataku'')
|japanese  =  
|location  = [[Isle of the Damned]] ([[Home World]])
|location  = [[Isle of the Damned]]
|gender    = Male
|doppel    = Yes (Missable, One Chance Only)
|type      = Matter
|gold      = 783 [[G]]
|exp      =
}}
}}


'''WightKnight''' is an Enemy and ghostly suit of armor fought in ''[[Chrono Cross]]''. They are a spirit encased in rusted armor equipped with a large sword and shield, which guards a [[Golden Tiara]] in [[Isle of the Damned]] ([[Home World]]). They are also notable for rarely dropping (10% chance) a [[Rainbow Shell]], a rare material which can be used to create extremely powerful weapons and armor later in the game.
'''WightKnight''' is a  Boss and ghostly suit of armor fought in ''[[Chrono Cross]]''.
It is a good choice for [[Sprigg]] to [[Doppelgang]] and beat [[Janice]] at the [[Grand Slam]] if it is saved for the third round, especially with its 8th level [[Yellow (Element)|Yellow]] [[Element|Tech]] Skill PhysNegate, which nullifies all physical attacks for a few rounds, and a [[Golden Tiara]] equipped to reduce magical attacks. It is also strong against [[Garai (Boss)|Garai]] and damages him greatly. WightKnight can be found by examining a piece of armor inside the cave, just before the player reaches Garai's grave on the [[Isle of the Damned]].


It is a good choice for [[Sprigg]] to [[Doppelgang]] and beat [[Janice]] at the [[Grand Slam]] if it is saved for the third round, especially with its 8th level [[Yellow (Element)|Yellow]] [[Element|Tech]] Skill [[PhysNegate]], which nullifies all physical attacks for a few rounds. It is also strong against [[Garai (Boss)|Garai]] and damages him greatly.
{{Enemy-stub}}
 
There is only a single WightKnight in the entire game, which can be found by examining a piece of armor inside a cave, just before the player reaches Garai's grave on the [[Isle of the Damned]]. Note that to enter this cave, you must lure a [[WillO'Wisp]] to the cave and defeat it, which will cause the WillO'Wisp to fall to the ground creating a fiery explosion that will burn the rubble blocking the entrance to the cave.


==Battle and Strategy==
==Battle and Strategy==
The WightKnight have extremely powerful physical attacks, and generally get to act multiple times per turn. Because of this, it would be wise to keep HP high at all times.
The battle is a little difficult because WightKnight uses WaveOfFear if he took a little damage.If he's near to his death he will use SpiritsUp and Rage.So it's better to finish him off now because it will take very seriously damage in the team and it will cause death of 1 party killed.
 
They always use [[SadnessWave]] (lowers all party members attack) followed by [[SpiritsUp]] (increases their defense) at the start of the battle. It might be best to focus on magic attacks early in the battle until the effects of these two abilities run out since combined, they greatly decrease the potency of your party's physical attacks.
 
They are also capable of using [[Rage]], which raises their attack; and [[WaveOfFear]], which decreases defense on the entire party. When their HP is low. the WightKnight will use [[HiRes|HiRes+3]] to increase their defense.


==Element Grid==
==Element Grid==
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|width="100pt"| @[[Doppelgang]]
|width="100pt"| @[[Doppelgang]]
|}
|}
{{CC Enemies}}
[[Category:Chrono Cross]]
[[Category:Doppelgang Enemies]]
[[Category:Chrono Cross Enemies]]

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