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[[Image:ViperManor.png |right| 250px| Viper Manor's Entrance]]
[[Image:ViperManor.png |right| 250px| Viper Manor's Entrance]]




{{nihongo|'''Viper Manor'''|蛇骨館}} is the home of the [[Acacia Dragoons]] and the central base of operations for the protection and officiation of [[El Nido]] in {{CC}}.  
'''Viper Manor''' is the home of the [[Acacia Dragoons]] and the central base of operations for the protection and officiation of [[El Nido]] in {{CC}}.  


==Appearance==
==Appearance==
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This lower area served many functions for the Dragoons. One room served as a research laboratory, though it may not have always been intended for this purpose (it may have been outfitted with scientific tools only after [[Luccia]] came to live there). The main treasury and armory existed on this floor also; the treasure room consisted of several antique and pricey items, along with gold and other precious metals. The armory sported several weapons of war arranged on a wooden apparatus for holding them; the room was decorated with five suits of armor. The creators also added a special back room for the [[Viper's Venom]], a fierce weapon used by the Viper Clan. Aside from these rooms, the basement housed the mess hall and barracks, which comfortably accommodated many Acacia Dragoons. The most interest aspect of the lower area was the center lobby; it consisted of metal bars to be used as a jail. On the first floor, a special Dragon statue was erected to be twisted in a certain pattern to allow access to the rest of the manor; if the combination failed, the ones attempting to gain access would plummet to the circular prison below. If the combination worked, access to the main hall of Viper Manor would be granted. This hall was used for formal ceremonies and events, such as the gathering of troops before an expedition; it was supported by eight pillars, and at the head of the room sat the throne of the Viper Clan.
This lower area served many functions for the Dragoons. One room served as a research laboratory, though it may not have always been intended for this purpose (it may have been outfitted with scientific tools only after [[Luccia]] came to live there). The main treasury and armory existed on this floor also; the treasure room consisted of several antique and pricey items, along with gold and other precious metals. The armory sported several weapons of war arranged on a wooden apparatus for holding them; the room was decorated with five suits of armor. The creators also added a special back room for the [[Viper's Venom]], a fierce weapon used by the Viper Clan. Aside from these rooms, the basement housed the mess hall and barracks, which comfortably accommodated many Acacia Dragoons. The most interest aspect of the lower area was the center lobby; it consisted of metal bars to be used as a jail. On the first floor, a special Dragon statue was erected to be twisted in a certain pattern to allow access to the rest of the manor; if the combination failed, the ones attempting to gain access would plummet to the circular prison below. If the combination worked, access to the main hall of Viper Manor would be granted. This hall was used for formal ceremonies and events, such as the gathering of troops before an expedition; it was supported by eight pillars, and at the head of the room sat the throne of the Viper Clan.


Near the entrance of the main hall, two doors on the left and right allowed passage to the two towers of Viper Manor. One led to the study and library, which was constructed to have two floors and a central table for meetings. The creators carved this large table out of wood, etched the Viper emblem in the center, and employed candles to provide artificial light. The library was then outfitted with countless tomes of knowledge and history; at the very top stood a stained glass window depicting a woman. Interestingly, a secret passage was also hollowed out in the library; this later housed the [[Epoch#Chrono Cross|Neo Epoch]] after [[Belthasar]] came to Viper Manor. The right walkway led to a special vault used to hold precious and meaningful treasures; the [[Memento Pendant]] was later interred here. Though this appeared to be the extent of Viper Manor's construction, the creators actually made the throne capable of rising up and down along the back wall. In the raised position, it granted access to the most secretive rooms in the mansion -- two parlors and the balcony of Viper Manor. One of the parlors was outfitted as the ruling [[Viper]]'s office, and contained a bust of a famous person's head as well as a secret conference room in the back. The other parlor was probably intended as sleeping quarters for the family of the ruling Viper. The balcony contained its own small fountain system, which pumped water around the veneer. At night, the balcony would be lit up by green, ambient lights; this lent a romantic and serene effect to the platform. At the very top of the manor stood a small platform, built along a third of the balcony.
Near the entrance of the main hall, two doors on the left and right allowed passage to the two towers of Viper Manor. One led to the study and library, which was constructed to have two floors and a central table for meetings. The creators carved this large table out of wood, etched the Viper emblem in the center, and employed candles to provide artificial light. The library was then outfitted with countless tomes of knowledge and history; at the very top stood a stained glass window depicting a woman. Interestingly, a secret passage was also hollowed out in the library; this later housed the [[Neo Epoch]] after [[Belthasar]] came to Viper Manor. The right walkway led to a special vault used to hold precious and meaningful treasures; the [[Memento Pendant]] was later interred here. Though this appeared to be the extent of Viper Manor's construction, the creators actually made the throne capable of rising up and down along the back wall. In the raised position, it granted access to the most secretive rooms in the mansion -- two parlors and the balcony of Viper Manor. One of the parlors was outfitted as the ruling [[Viper]]'s office, and contained a bust of a famous person's head as well as a secret conference room in the back. The other parlor was probably intended as sleeping quarters for the family of the ruling Viper. The balcony contained its own small fountain system, which pumped water around the veneer. At night, the balcony would be lit up by green, ambient lights; this lent a romantic and serene effect to the platform. At the very top of the manor stood a small platform, built along a third of the balcony.


==Story==
==Story==
[[File:ViperManor_FMV.png|right|300px]]Thus concluded its construction; for one hundred years, it served as the foundation of the Acacia Dragoons, seeing the tenures of several leaders and Devas. The split of the dimensions in 1010 A.D. changed its history. In [[Another World]], Viper Manor served as the meeting place between [[Lynx]] and General Viper; the former brought ghastly monsters with him to the mansion, making the hallways dangerous. In 1020 A.D., it was occupied by Belthasar, [[Orcha]], Luccia, [[Norris]] (as a spy), [[Glenn (Chrono Cross)| Glenn]], [[Karsh]], [[Zoah]], [[Riddel]], the [[Shaker Brothers]], Viper, and several other Acacia Dragoons. In Termina, [[Kid]] and [[Serge]] decided they would infiltrate the structure, and conspired with a third party member ([[Nikki]], [[Guile]], or [[Pierre]]) to find a way in. Depending on the options, Serge found his way in by directly lambasting the guards at the front gate, sneaking in through the well in the courtyard, or ascending the [[Viper Manor Bluffs]]. In any event, the invaders waited until night before making their way through the mansion. Navigating the lawns, they discover the stable. Inside, the [[Stablekeeper]] agrees to give them a key to the front door of the Manor if they feed the dragon mounts there. Agreeing, they receive the [[Manor Key]] and attempt to enter the Manor.  
[[File:ViperManor_FMV.png|right|300px]]Thus concluded its construction; for one hundred years, it served as the foundation of the Acacia Dragoons, seeing the tenures of several leaders and Devas. The split of the dimensions in 1010 A.D. changed its history. In [[Another World]], Viper Manor served as the meeting place between [[Lynx]] and General Viper; the former brought ghastly monsters with him to the mansion, making the hallways dangerous. In 1020 A.D., it was occupied by Belthasar, [[Orcha]], Luccia, [[Norris]] (as a spy), [[Glenn (Chrono Cross)| Glenn]], [[Karsh]], [[Zoah]], [[Riddel]], the [[Shaker Brothers]], Viper, and several other Acacia Dragoons. In Termina, [[Kid]] and [[Serge]] decided they would infiltrate the structure, and conspired with a third party member ([[Nikki]], [[Guile]], or [[Pierre]]) to find a way in. Depending on the options, Serge found his way in by directly lambasting the guards at the front gate, sneaking in through the well in the courtyard, or ascending the [[Viper Manor Bluffs]]. In any event, the invaders waited until night before making their way through the mansion. When their attempt to open the main door failed and they fell into the prison, they made short work of the guards who confronted them, and dressed up as Dragoons themselves. They then explored, getting in trouble several times. When they found the treasure room, they took an item only to be thrown into a trap in Luccia's lab; she tested a new creature on them, and let them leave. They also talked to Karsh and Zoah to learn more about the history of the manor.


When their attempt to open the main door failed and they fell into the prison, they made short work of the guards who confronted them, and dressed up as Dragoons themselves. They then explored, getting in trouble several times. When they found the treasure room, they took an item only to be thrown into a trap in Luccia's lab; she tested a new creature on them, and let them leave. They also talked to Karsh and Zoah to learn more about the history of the manor.
[[File:Viper_Manor_Home_World.png|left|250px]]
They then entered the library, where they found Belthasar, who spoke of [[Opassa Beach]]. [[Marcy]] then challenged them to a fight; they defeated her and found the raising throne in the main hall. Kid then confronted General Viper, who had been discussing matters with Lynx in the secret room behind his office. Lynx employed a shadow to fight the party, then had them surrounded by his shadow cats. Riddel came in to see what the ruckus was about; Kid quickly held her knife to her throat, offering her life in exchange for safe passage out. The entire group slowly backed out onto the balcony. There, Lynx quickly threw a dart containing [[Hydra]] poison at Kid; she was struck and wounded, and fell over the balcony to the sea below. Serge soon joined her, leaping over to avoid capture. Viper Manor was afterward vacated by the Dragoons, who took up a defensive position at [[Fort Dragonia]]. The [[Porre]] military capitalized on the event, invading El Nido and seizing Viper Manor. They set up a base of operations there with the Porre Superior leading, and also brought in [[Guillot]] and [[Grobyc]] for combat testing. Norris attended as well. Riddel was caught in the resulting confusion, and interrogated; before she was to be tortured and killed, Serge returned to the manor with one of the Devas and effected her escape. He battled Guillot and Grobyc; the latter decided to help him after the fight, surmising that Serge was a worthy opponent. Guillot pursued them through the manor, even to the library; there, Grobyc goaded it to jump on the chandelier, which he then cut, sending the monster crashing to the ground.
They then entered the library, where they found Belthasar, who spoke of [[Opassa Beach]]. [[Marcy]] then challenged them to a fight; they defeated her and found the raising throne in the main hall. Kid then confronted General Viper, who had been discussing matters with Lynx in the secret room behind his office. Lynx employed a shadow to fight the party, then had them surrounded by his shadow cats. Riddel came in to see what the ruckus was about; Kid quickly held her knife to her throat, offering her life in exchange for safe passage out. The entire group slowly backed out onto the balcony. There, Lynx quickly threw a dart containing [[Hydra]] poison at Kid; she was struck and wounded, and fell over the balcony to the sea below. Serge soon joined her, leaping over to avoid capture. Viper Manor was afterward vacated by the Dragoons, who took up a defensive position at [[Fort Dragonia]]. The [[Porre]] military capitalized on the event, invading El Nido and seizing Viper Manor. They set up a base of operations there with the Porre Superior leading, and also brought in [[Guillot]] and [[Grobyc]] for combat testing. Norris attended as well. Riddel was caught in the resulting confusion, and interrogated; before she was to be tortured and killed, Serge returned to the manor with one of the Devas and effected her escape. He battled Guillot and Grobyc; the latter decided to help him after the fight, surmising that Serge was a worthy opponent. Guillot pursued them through the manor, even to the library; there, Grobyc goaded it to jump on the chandelier, which he then cut, sending the monster crashing to the ground.


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==Info==
==Info==
*'''Items (Another World):''' [[Bronze Helmet]], [[Bronze Mail]], [[Bronze Sword]], [[Daemon Charm]], [[Decor Shield]], [[Denadorite]], [[Dragoon Gauntlet]], [[Dragoon's Honor]], [[Hero's Shield]], [[Humour]], [[Iron Vest]], [[Knee Pad]], [[Magic Seal]], [[Manor Key]], [[Mythril Helmet]], [[Parlor Key]], [[Prison Key]], [[Rainbow Shell]], [[RecoverAll]] [[Sight Scope]], [[Silver Earring]], [[Silver Pendant]], [[Viper's Venom]]
*'''Items (Another World):''' [[Bronze Helmet]], [[Bronze Mail]], [[Bronze Sword]], [[Daemon Charm]], [[Decor Shield]], [[Denadorite]], [[Dragoon Gauntlet]], [[Dragoon's Honor]], [[Hero's Shield]], [[Humour]], [[Magic Seal]], [[Manor Key]], [[Mythril Helmet]], [[Parlor Key]], [[Prison Key]], [[Rainbow Shell]], [[Sight Scope]], [[Silver Earring]], [[Silver Pendant]], [[Viper's Venom]]
*'''Items (Home World):''' [[Carapace Dress]], [[Mythril Vest]]
*'''Items (Home World):''' [[Carapace Dress]], [[Mythril Vest]]
*'''Elements (Another World):''' [[Deluge]], [[IceLance]] or [[AeroSaucer]] x 3, [[Nimble]], [[Ointment]], [[Revive]], [[Toss&Spike]] ([[Zoah]]), [[TurnBlack]], [[TurnBlue]], [[TurnGreen]], [[TurnRed]], [[TurnYellow]], [[TurnWhite]]
*'''Elements (Another World):''' [[Deluge]], [[IceLance]] or [[AeroSaucer]] x 3, [[Nimble]], [[Ointment]], [[Revive]], [[Toss&Spike]] ([[Zoah]]), [[TurnBlack]], [[TurnBlue]], [[TurnGreen]], [[TurnRed]], [[TurnYellow]], [[TurnWhite]]
*'''Elements (Home World):''' [[Revive]]
*'''Elements (Home World):''' [[Revive]]
*'''Enemies (Underground Sewers, Home World):''' [[Witchetty]], [[Alphabat]], [[Gloop]] (regurgitated by Witchetty)
*'''Enemies (Another World):''' [[Acacia PVT]], [[Acacia SGT]], [[Big Boxer]], [[Gloop]], [[Gobledygook]], [[Guillot]], [[Lantern Jaw]], [[Lil' Boxer]], [[Man-At-Arms]], [[Man-O-War]], [[Porre PVT]], [[Porre SGT]], [[PortalGheist]], [[Potty]], [[Roborg]], [[Spearfisher]], [[WillO'Wisp]]
*'''Enemies (Another World):''' [[Acacia PVT]], [[Acacia SGT]], [[Big Boxer]], [[Gloop]], [[Gobledygook]], [[Guillot]], [[Lantern Jaw]], [[Li'l Boxer]], [[Man-At-Arms]], [[Man-O-War]], [[Porre PVT]], [[Porre SGT]], [[PortalGheist]], [[Potty]], [[Roborg]], [[Spearfisher]], [[WillO'Wisp]]
*'''Bosses (Another World):''' [[Grobyc]], Hell's Cook ([[Orcha]]), [[Ketchop]], [[Marcy]], [[Lynx]], [[Neo-N-Bulb]], [[Peppor]], [[Roachester]], [[Solt]]
*'''Bosses (Another World):''' [[Grobyc]], [[Hell's Cook]] ([[Orcha]]), [[Ketchop]], [[Marcy]], [[Lynx]], [[Neo-N-Bulb]], [[Peppor]], [[Roachester]], [[Solt]]


{{Chrono Cross}}
{{Chrono Cross}}
[[Category:Chrono Cross Locations]]
[[Category:Chrono Cross Locations]]

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