Fiendish Folk (also known as The Village of Magic in the SNES/PS version) is the tenth chapter of Chrono Trigger.
Walkthrough[edit | edit source]
Crono, and the other two party members (Marle, Lucca, and/or Robo). Arrive in a Blue Imp's, and a Mud Imp's house, in Medina Village. Tour around the village, see also some Green Imps, Underlings, Diablos, and the Mayor of the Village, Ozzie VIII. If you want to rest, the Underling won't let you, unless you fight them. If you want to buy something at the Market, you need to fight an Underling, and a Gaoler. Also, in the Forest Ruins, there is some Pyramid shaped energy thing (be sure to get the Treasure chest as well). In Medina Square, there are some Fiends worshiping Magus. Time to leave the Village. Around the Island, you'll see Melchior's Cabin.
Tip: If you've saved up 65,000 for the Demons Edge sword for Crono from selling Ethers from Meat Eaters or Flora Horrors you'll be able to afford the Demons Edge sword for Crono.
Tip: Every enemy in Heckran Cave, is weak against Magic, it is best to have Lucca, and Marle in your party.
Once the party heads to the Area that holds the Keeper in the cave, Heckran, only harmed against magic. When there is something that says, "Go ahead and attack and see what it does to you", don't attack until it says, "Counterattack disengage". Once Heckran is dead, it'll say, "If Magus summoned Lavos in the Middle Ages, the world would belong to us Fiends. Your new mission is to go to the Middle Ages and find Magus. Head toward the Fairgrounds, and go to Lucca's Telepod.
Note: You can do the same thing with the Time Gate near the Telepod that leads to the Middle Ages. In fact, you have to! But just remember that going back into the Time Gate takes you to the End of Time.
Note: You can introduce Lucca and Robo to Crono's Mother.
|Chrono Trigger walkthrough|
|← The End Of Time||Fiendish Folk||The Hero Appears →|