Lightning: Difference between revisions
(Remembered this randomly. Quick Q; is there a glitches page? Cause I wanna talk about the second juror being BS somewhere.) |
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Unlike the rest of his techniques, this one is not earned by accumulation of [[TP]]. It is given to him by [[Spekkio]] at the [[End of Time]], regardless of his level or TP. | Unlike the rest of his techniques, this one is not earned by accumulation of [[TP]]. It is given to him by [[Spekkio]] at the [[End of Time]], regardless of his level or TP. | ||
{{-}} | {{-}} | ||
==Enemy Tech== | ==Enemy Tech== | ||
{{Infobox CT Tech Enemy | {{Infobox CT Tech Enemy |
Revision as of 14:29, 23 October 2011
Lightning | |
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Learned by | Crono |
SNES/PS name | N/A |
MP cost | 2 |
Element type | Light |
TP required | N/A |
Target | Single enemy |
Description | Attack an enemy with lightning. |
Double Techs | Thunder Chomp |
- For the type of magic, see Light.
Lightning is a tech in Chrono Trigger. It is Crono's 3rd-level Tech and his first magic one. While this tech strikes one enemy, it can be extremely useful against the Reptites in Prehistory, as well as in the boss fight against Magus in Fiendlord's Keep.
Description
Crono raises his arms, the wind ruffling his clothes, small golden sparks floating up from him into the sky. The screen goes suddenly dark as a bolt of lightning shoots out of the sky and strikes the target.
Acquiring
Unlike the rest of his techniques, this one is not earned by accumulation of TP. It is given to him by Spekkio at the End of Time, regardless of his level or TP.
Enemy Tech
Lightning | |
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A Dondrago perfoming Lightning on Robo | |
Used by | Dondrago Spekkio (first form) Spekkio (second form) Spekkio (third form) Ozzie |
Element type | Light |
Target | One Character |
Description | Attack an enemy with lightning. |
Similar to Crono's use of Lightning, this also just attacks one enemy. Crono takes less damage from enemy lightning due to his Lightning affiliation. All the other party members take normal damage. Items such as the White Vest can be used to limit or negate all damage taken from enemy lightning.