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Ice II: Difference between revisions

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8 bytes removed ,  22 July 2011
Who's Magnus? :P
(Added description, strategy, and expanded on enemy tech. Fixed linebreaks as well. Moved enemy tech image down to rightful place.)
(Who's Magnus? :P)
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'''{{PAGENAME}}''' {{altname|Ice 2}} is [[Marle]]'s 6th-level [[Tech]] and one of [[Magus]]' starting Techs. Also an enemy skill, Ice II is Marle's strongest offensive [[Magic]]al Tech in the game.  
'''{{PAGENAME}}''' {{altname|Ice 2}} is [[Marle]]'s 6th-level [[Tech]] and one of [[Magus]]' starting Techs. Also an enemy skill, Ice II is Marle's strongest offensive [[Magic]]al Tech in the game.


==Description==
==Description==
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==Strategy==
==Strategy==
Since [[Frog]] is a mandatory party member for the fight against [[Magus#Boss|Magus]] in [[Fiendlord's Keep]], it is inadvisable to bring Marle along for this fight. While Magus casts Ice II, leaving himself vulnerable to [[Ice]] or [[Water]] attacks, Frog can simply use [[Water (Tech)|Water]] or [[Water II]]. If Marle is included in the party, she can still use Ice II or [[Ice (Tech)|Ice]] to damage Magus when he casts the spell as well. An interesting strategy is to include both Frog and Marle to double the party's chances of dealing extra damage, by forcing him to use Ice II more frequently them usually, which not only leaves him weak to Marle and Frog's Magic, but allows them to resist his version of the Tech because it matches their Innate Element.  
Since [[Frog]] is a mandatory party member for the fight against [[Magus#Boss|Magus]] in [[Fiendlord's Keep]], it is inadvisable to bring Marle along for this fight. While Magus casts Ice II, leaving himself vulnerable to [[Ice]] or [[Water]] attacks, Frog can simply use [[Water (Tech)|Water]] or [[Water II]]. If Marle is included in the party, she can still use Ice II or [[Ice (Tech)|Ice]] to damage Magus when he casts the spell as well. An interesting strategy is to include both Frog and Marle to double the party's chances of dealing extra damage, by forcing him to use Ice II more frequently them usually, which not only leaves him weak to Marle and Frog's Magic, but allows them to resist his version of the Tech because it matches their Innate Element.


When fighting [[Melphyx]] in the [[Sunken Desert]] as part of the quest to restore [[Fiona|Fiona's]] [[Fiona's Forest|Forest]], she can cast Ice II to harden the sand-body of the creature, leaving it vulnerable to physical attacks. While this is useful, Magnus' Ice II tech and Frog's Water II tech are equally as useful. However, bringing along all three of these Water/Ice Elemental characters ensures that no matter whose turn it is to act, the party can effectively damage the creature.  
When fighting [[Melphyx]] in the [[Sunken Desert]] as part of the quest to restore [[Fiona|Fiona's]] [[Fiona's Forest|Forest]], she can cast Ice II to harden the sand-body of the creature, leaving it vulnerable to physical attacks. While this is useful, Magus' Ice II tech and Frog's Water II tech are equally as useful. However, bringing along all three of these Water/Ice Elemental characters ensures that no matter whose turn it is to act, the party can effectively damage the creature.


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Identical in animation and damage to Marle and Magus' technique, Ice II can be used by [[Spekkio|Spekkio (fourth and fifth forms)]], [[Dalton]], and the boss form of Magus, among other enemies. Characters with innate Water-elements, such as [[Marle]] and Frog, receive half damage when Water is cast on them. Alternatively, wearing [[Blue Plate]]s or [[Blue Vest]]s will convert potential damage done by this tech into [[Hit Point]]s.
Identical in animation and damage to Marle and Magus' technique, Ice II can be used by [[Spekkio|Spekkio (fourth and fifth forms)]], [[Dalton]], and the boss form of Magus, among other enemies. Characters with innate Water-elements, such as Marle and Frog, receive half damage when Water is cast on them. Alternatively, wearing [[Blue Plate]]s or [[Blue Vest]]s will convert potential damage done by this tech into [[Hit Point]]s.




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