Please refer to Copyright Policy as well as the Media Upload Policy for Chrono Wiki. If there are any questions, please direct them into the discussion page. As always, please refer to the Manual of Style when editing.

Chrono Trigger (Item): Difference between revisions

From Chrono Wiki, a database for the Chrono series that anyone can edit
m
1000 AD to Present
(Undid revision 4961 by 75.156.94.164 (Talk))
m (1000 AD to Present)
Line 10: Line 10:
Afterwards, the party travels to [[2300 AD]] and talk to [[Belthasar]]. He reveals to them that [[Death Peak]] has the power to restore life. However, he says that the "deceased must be important to the space-time continum" and that they must have a clone identical to the deceased person. He also tells them that the magician, [[Norstein Bekkler]], can make clones and hint that he is at the [[Guardia Millenial Fair]].
Afterwards, the party travels to [[2300 AD]] and talk to [[Belthasar]]. He reveals to them that [[Death Peak]] has the power to restore life. However, he says that the "deceased must be important to the space-time continum" and that they must have a clone identical to the deceased person. He also tells them that the magician, [[Norstein Bekkler]], can make clones and hint that he is at the [[Guardia Millenial Fair]].


The party then travels to [[1000 AD]] and find Bekkler at the fair. They play a game and depending on how long they stay in it, the price for the clone will be lowered. They eventually win the game and the clone of Crono is brought to Crono's house. So the party goes to his house, takes the clone, and head to [[2300 AD]] to the [[Keeper Dome]].
The party then travels to [[Present]] and find Bekkler at the fair. They play a game and depending on how long they stay in it, the price for the clone will be lowered. They eventually win the game and the clone of Crono is brought to Crono's house. So the party goes to his house, takes the clone, and head to [[2300 AD]] to the [[Keeper Dome]].


At the dome, Belthasar tells them they must next go to Death Peak. He brings out a [[Nu]] that had its memory banks implemented with a program that will help them climb the mountain. Three entities fly out of the Nu and head to Death Peak. Belthasar's message ends and asks that they shut off the Nu, which they do. They then head to Death Peak.
At the dome, Belthasar tells them they must next go to Death Peak. He brings out a [[Nu]] that had its memory banks implemented with a program that will help them climb the mountain. Three entities fly out of the Nu and head to Death Peak. Belthasar's message ends and asks that they shut off the Nu, which they do. They then head to Death Peak.