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Chrono Trigger: Difference between revisions

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{{nihongo|'''Chrono Trigger'''|クロノ・トリガー|Kurono Torigā}} is a console role-playing game developed and published by [[Square Co.|Square]] for the Super Nintendo Entertainment System (SNES) in 1995. The game's story follows a group of adventurers who travel through time to prevent a global catastrophe. Square re-released a ported version by [[TOSE]] in Japan for the Sony PlayStation in 1999, later repackaged with a Final Fantasy IV port as [[Final Fantasy Chronicles]] in 2001. A slightly enhanced Chrono Trigger was  released for the [[Chrono Trigger (DS)|Nintendo DS]] on November 25, 2008 in North America and Japan, and went on sale in Europe on February 6, 2009. It has never been released in PAL territories on the SNES or the PlayStation.
{{nihongo|'''Chrono Trigger'''|クロノ・トリガー|Kurono Torigā}} is a console role-playing game developed and published by [[Square Co.|Square]] for the Super Nintendo Entertainment System (SNES) in 1995. The game's story follows a group of adventurers who travel through time to prevent a global catastrophe. Square re-released a ported version by [[TOSE]] in Japan for the Sony PlayStation in 1999, later repackaged with a Final Fantasy IV port as Final Fantasy Chronicles in 2001. A slightly enhanced Chrono Trigger was  released for the [[Chrono Trigger (DS)|Nintendo DS]] on November 25, 2008 in North America and Japan, and went on sale in Europe on February 6, 2009. It has never been released in PAL territories on the SNES or the PlayStation.


The development team of Chrono Trigger was headed by three designers that Square dubbed the "Dream Team", consisting of [[Hironobu Sakaguchi]], creator of the Final Fantasy series, and [[Yuuji Horii]] and [[Akira Toriyama]], two freelance designers known for their work on Enix'sDragon Quest series. The game was produced by [[Kazuhiko Aoki]]. [[Masato Kato]] wrote most of the plot, while composer [[Yasunori Mitsuda]] scored most of the game before falling ill and deferring remaining tracks to Final Fantasy composer [[Nobuo Uematsu]].
The development team of Chrono Trigger was headed by three designers that Square dubbed the "Dream Team", consisting of [[Hironobu Sakaguchi]], creator of the Final Fantasy series, and [[Yuuji Horii]] and [[Akira Toriyama]], two freelance designers known for their work on Enix'sDragon Quest series. The game was produced by [[Kazuhiko Aoki]]. [[Masato Kato]] wrote most of the plot, while composer [[Yasunori Mitsuda]] scored most of the game before falling ill and deferring remaining tracks to Final Fantasy composer [[Nobuo Uematsu]].
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===PlayStation release===
===PlayStation release===
[[Image:Ayla Cutscene.png|thumb|right|[[Ayla]], as seen in one of the cutscenes from the PlayStation version.]]
[[Image:Ayla Cutscene.png|thumb|right|[[Ayla]], as seen in one of the cutscenes from the PlayStation version.]]
Square released an enhanced port of Chrono Trigger developed by [[TOSE]] in Japan for the Sony PlayStation in 1999. Square timed its release before that of [[Chrono Cross]], the 1999 sequel to Chrono Trigger, to familiarize new players with story to leading up to it. This version included anime cut scenes created by original character designer Akira Toriyama's Bird Studio and animated by Toei Animation, as well as several bonus features, accessible after achieving various endings in the game. Scenarist Masato Kato attended planning meetings at Bird Studio to discuss how the ending cut scenes would illustrate subtle ties to Chrono Cross. The port was later released in North America in 2001—along with a remastered version of Final Fantasy IV under the package title [[Final Fantasy Chronicles]]. Reviewers criticized Chronicles for lengthy load times and an absence of new in-game features.
Square released an enhanced port of Chrono Trigger developed by [[TOSE]] in Japan for the Sony PlayStation in 1999. Square timed its release before that of [[Chrono Cross]], the 1999 sequel to Chrono Trigger, to familiarize new players with story to leading up to it. This version included anime cut scenes created by original character designer Akira Toriyama's Bird Studio and animated by Toei Animation, as well as several bonus features, accessible after achieving various endings in the game. Scenarist Masato Kato attended planning meetings at Bird Studio to discuss how the ending cut scenes would illustrate subtle ties to Chrono Cross. The port was later released in North America in 2001—along with a remastered version of Final Fantasy IV under the package title Final Fantasy Chronicles. Reviewers criticized Chronicles for lengthy load times and an absence of new in-game features.


===Nintendo DS release===
===Nintendo DS release===