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Chrono Trigger: Difference between revisions

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===PlayStation release===
===PlayStation release===
[[Image:Ayla Cutscene|thumb|right|[[Ayla]], as seen in one of the cutscenes from the PlayStation version.]]
[[Image:Ayla Cutscene.jpg|thumb|right|[[Ayla]], as seen in one of the cutscenes from the PlayStation version.]]
Square released an enhanced port of Chrono Trigger developed by [[TOSE]] in Japan for the Sony PlayStation in 1999. Square timed its release before that of [[Chrono Cross]], the 1999 sequel to Chrono Trigger, to familiarize new players with story to leading up to it. This version included anime cut scenes created by original character designer Akira Toriyama's Bird Studio and animated by Toei Animation, as well as several bonus features, accessible after achieving various endings in the game. Scenarist Masato Kato attended planning meetings at Bird Studio to discuss how the ending cut scenes would illustrate subtle ties to Chrono Cross. The port was later released in North America in 2001—along with a remastered version of Final Fantasy IV under the package title [[Final Fantasy Chronicles]]. Reviewers criticized Chronicles for lengthy load times and an absence of new in-game features.
Square released an enhanced port of Chrono Trigger developed by [[TOSE]] in Japan for the Sony PlayStation in 1999. Square timed its release before that of [[Chrono Cross]], the 1999 sequel to Chrono Trigger, to familiarize new players with story to leading up to it. This version included anime cut scenes created by original character designer Akira Toriyama's Bird Studio and animated by Toei Animation, as well as several bonus features, accessible after achieving various endings in the game. Scenarist Masato Kato attended planning meetings at Bird Studio to discuss how the ending cut scenes would illustrate subtle ties to Chrono Cross. The port was later released in North America in 2001—along with a remastered version of Final Fantasy IV under the package title [[Final Fantasy Chronicles]]. Reviewers criticized Chronicles for lengthy load times and an absence of new in-game features.