Editing Chrono Resurrection
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{{Infobox VG | |||
|title = Chrono Resurrection | |title = Chrono Resurrection | ||
|image = [[ | |image = [[Image:Chrono Resurrection logo.jpg|252px|The logo of the project]] | ||
|caption = The logo of the project's second version, based on [[Chrono Trigger]]'s own logo. | |caption = The logo of the project's second version, based on [[Chrono Trigger]]'s own logo. | ||
|developer = Resurrection Games | |developer = Resurrection Games | ||
|publisher = Resurrection Games | |publisher = Resurrection Games | ||
|programer | |programer = Nathan Lazur | ||
|artist | |artist = Luis Martins | ||
|license = [[wikipedia:Free software|Free software]] (as ''CT64'')<br />[[wikipedia:Proprietary software|Proprietary]] | |license = [[wikipedia:Free software|Free software]] (as ''CT64'')<br />[[wikipedia:Proprietary software|Proprietary]] | ||
|released = Cancelled (set to December 25, 2004 before public closure) | |released = Cancelled (set to December 25, 2004 before public closure) | ||
|genre = [[Role-playing game]] | |genre = [[wikipedia:Role-playing game (video games)|Role-playing game]] | ||
|modes = [[wikipedia:Single-player|Single-player]] | |modes = [[wikipedia:Single-player|Single-player]] | ||
|platforms = [[wikipedia:Nintendo 64|Nintendo 64]] (as ''CT64'')<br />[[wikipedia:Microsoft Windows|PC Windows]], [[wikipedia:Nintendo GameCube|Nintendo GameCube]], [[wikipedia:Xbox|Xbox]] | |platforms = [[wikipedia:Nintendo 64|Nintendo 64]] (as ''CT64'')<br />[[wikipedia:Microsoft Windows|PC Windows]], [[wikipedia:Nintendo GameCube|Nintendo GameCube]], [[wikipedia:Xbox|Xbox]] | ||
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Several Internet petitions were created by fans to pressure Square Enix into green-lighting ''Chrono Resurrection''; none has had any effect, however. Nathan Lazur, though disappointed, holds no ill will towards Square Enix for protecting its intellectual property, and he has stated that he "felt honored to even be recognized" by the company. He added that to avoid legal issues, developers of fan-made games should present their polished demos directly to the original publishers so that the products can be handled in a "more traditional business procedure". Before the closure of ''Chrono Resurrection'', Lazur had stated that his team had no plans to remake other games after the project's completion and would have liked to develop an original concept based in feudal Japan. | Several Internet petitions were created by fans to pressure Square Enix into green-lighting ''Chrono Resurrection''; none has had any effect, however. Nathan Lazur, though disappointed, holds no ill will towards Square Enix for protecting its intellectual property, and he has stated that he "felt honored to even be recognized" by the company. He added that to avoid legal issues, developers of fan-made games should present their polished demos directly to the original publishers so that the products can be handled in a "more traditional business procedure". Before the closure of ''Chrono Resurrection'', Lazur had stated that his team had no plans to remake other games after the project's completion and would have liked to develop an original concept based in feudal Japan. | ||
==Gallery== | ==Gallery== | ||
<center><gallery widths="120"> | <center><gallery widths="120"> | ||
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[[Category:Games]] | [[Category:Games]] | ||
[[Category:Chrono Resurrection]] | [[Category:Chrono Resurrection]] | ||