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===Characters===
===Characters===
{{main|Characters of Chrono Cross}}
{{main|Characters of Chrono Cross}}
<!--  Commented out because image was deleted: [[Image:Harle art.jpg|right|100px|thumb|Harle, Lynx's accomplice]] -->
Chrono Cross features a diverse cast of forty-five party members. To create characters, developers brainstormed traits and archetypes. Originally, sixty-four were planned. Each character is outfitted with an innate Element affinity and three unique special abilities. The presence of six elements is a departure from Chrono Trigger's limit at four, and Chrono Cross does provide an explanation for the change, that Chrono Trigger's magic involved manipulating four basic universal properties, and that Chrono Cross's magic employs manufactured tools to effect changes in nature. If taken to the world opposite their own, characters react to their counterparts (if available). Many characters tie in to crucial plot events. Since it is impossible to obtain all forty-five in one playthrough, players must replay the game to witness everything. Through use of the New Game+ feature, players can ultimately obtain all characters on one save file. Several characters speak with unique accents. Done manually in the Japanese release, implementing accents the same way in the English version would have been impossible due to size restraints. As a result, developers coded a system for the North American release that produces accents by modifying basic text. The system changes the text template based on the character speaking.
''Chrono Cross'' features a diverse cast of forty-five party members. To create characters, developers brainstormed traits and archetypes.<ref name="gameprointerview" /> Originally, sixty-four were planned.<ref name="gameprointerview" /> Each character is outfitted with an innate Element affinity and three unique special abilities. The presence of six elements is a departure from ''Chrono Trigger''<nowiki>'</nowiki>s limit at four, and ''Chrono Cross'' does provide an explanation for the change—that ''Chrono Trigger''<nowiki>'</nowiki>s magic involved manipulating four basic universal properties, and that ''Chrono Cross''<nowiki>'</nowiki>s magic employs manufactured tools to effect changes in nature.<ref name="magic-difference">'''Spekkio''': Not just magic, but EVERYTHING is based on the balance of these 4 powers. {{cite video game | title =Chrono Trigger | developer =Square | publisher =Square | date=1995-08-22 | platform =Super Nintendo | language=English }} / '''Ghost''': The development of Elements, using the energy of the natural world... (''Chrono Cross''). Square Co., 1999.</ref> If taken to the world opposite their own, characters react to their counterparts (if available). Many characters tie in to crucial plot events. Since it is impossible to obtain all forty-five in one playthrough, players must replay the game to witness everything. Through use of the [[New Game Plus|New Game+]] feature, players can ultimately obtain all characters on one save file. Several characters speak with unique accents. Done manually in the Japanese release, implementing accents the same way in the English version would have been impossible due to size restraints. As a result, developers coded a system for the North American release that produces accents by modifying basic text. The system changes the text template based on the character speaking.<ref name="gameprointerview" />


[[Serge (Chrono Cross)|Serge]], the game's protagonist, is a seventeen year old boy with blue hair who lives in the fishing village of Arni. One day, he slips into an alternate world in which he drowned ten years before. Determined to find the truth behind the incident, he follows a predestined course that leads him to save the world. He is assisted by [[Kid (Chrono Cross)|Kid]], a feisty, skilled thief who seeks the mythical Frozen Flame. Portrayed as willful and [[tomboy]]ish due to her rough, thieving past, she helps Serge sneak into Viper Manor. Raised by [[Lucca (Chrono Trigger)|Lucca]] as a child, she vows to find and defeat [[Lynx (Chrono Cross)|Lynx]], an anthropomorphic panther who burned down Lucca's orphanage. A sadistic and cruel agent of FATE, he is bent on finding Serge, and succeeds in taking his body. He travels with [[Harle (Chrono Cross)|Harle]], a mysterious, playful girl dressed like a [[harlequin]]. Sent by the Dragon God to shadow Lynx and one day steal the Frozen Flame from Chronopolis, she painfully fulfills her duty though smitten with Serge. To this end, she helped Lynx manipulate the Acacia Dragoons, the powerful militia governing the islands of El Nido. As the Dragoons maintain order, they contend with Fargo, a former Dragoon turned pirate captain who holds a grudge against their leader, General Viper. Their home base, Viper Manor, is also infiltrated by Serge, Kid, and one of three characters—Nikki, a musician, Pierre, a hero-in-training, or Guile, a mysterious magician. Though tussling with Serge initially, the Acacia Dragoons—whose ranks include the fierce warriors Karsh, Zoah, Marcy, and Glenn—later assist him when the militaristic nation of Porre invades the archipelago. The invasion brings Norris and Grobyc to the islands, a heartful commander of an elite force and a prototype cyborg soldier, respectively. As they too seek the Frozen Flame, the plot unfolds amidst tens of other characters.
Serge, the game's protagonist, is a seventeen year old boy with blue hair who lives in the fishing village of Arni. One day, he slips into an alternate world in which he drowned ten years before. Determined to find the truth behind the incident, he follows a predestined course that leads him to save the world. He is assisted by [[Kid]], a feisty, skilled thief who seeks the mythical Frozen Flame. Portrayed as willful and tomboyish due to her rough, thieving past, she helps Serge sneak into Viper Manor. Raised by [[Lucca]] as a child, she vows to find and defeat [[Lynx]], an anthropomorphic panther who burned down Lucca's orphanage. A sadistic and cruel agent of FATE, he is bent on finding Serge, and succeeds in taking his body. He travels with [[Harle]], a mysterious, playful girl dressed like a harlequin. Sent by the Dragon God to shadow Lynx and one day steal the Frozen Flame from Chronopolis, she painfully fulfills her duty though smitten with Serge. To this end, she helped Lynx manipulate the Acacia Dragoons, the powerful militia governing the islands of El Nido. As the Dragoons maintain order, they contend with Fargo, a former Dragoon turned pirate captain who holds a grudge against their leader, General Viper. Their home base, Viper Manor, is also infiltrated by Serge, Kid, and one of three characters—Nikki, a musician, Pierre, a hero-in-training, or Guile, a mysterious magician. Though tussling with Serge initially, the Acacia Dragoons—whose ranks include the fierce warriors Karsh, Zoah, Marcy, and Glenn—later assist him when the militaristic nation of Porre invades the archipelago. The invasion brings Norris and Grobyc to the islands, a heartful commander of an elite force and a prototype cyborg soldier, respectively. As they too seek the Frozen Flame, the plot unfolds amidst tens of other characters.


===Story===
===Story===
The story of ''Chrono Cross'' begins with Serge, who must collect [[komodo dragon]] scales on the beach for his friend Leena. The setting is El Nido, a tropical archipelago inhabited by ancient natives, mainland colonists, and beings called Demi-humans who are often prejudiced against.<ref name="demi-humans">'''Direa''': 'Tis sad...The mainland teachings state that humans and demi-humans are incompatible species. {{cite video game | title =Chrono Cross | developer =Square | publisher =Square | date=2000-08-15 | platform =PlayStation | language=English}}</ref> While meeting his friend, Serge slips into an [[Parallel universe (fiction)|alternate dimension]] in which he drowned on the beach ten years prior. While searching for truth behind his supposed death, Serge meets the famous thief, Kid, a teenage girl intent on finding the mysterious Frozen Flame. Serge joins her search, and they recruit help and infiltrate Viper Manor, rumored to host the artifact. Viper Manor is home to the Acacia Dragoons—the combative, affluent, and revered protectors of the island. While in the manor's library, a mysterious old man known as the prophet of time reveals that ten years before the present, the universe split into two dimensions—one in which Serge lived (''Home'' world), and one in which he perished (''Another'' world).<ref name="split-dimensions">'''Prophet''': In your home world, you survived to live a happy and prosperous life. That is how you made it to the present point in time. However, here in this '"alternate"' world, you are, in fact, very dead and buried. You died 10 years ago, but this world's time line has flowed on regardless. {{cite video game | title =Chrono Cross | developer =Square | publisher =Square | date=2000-08-15 | platform =PlayStation | language=English}}</ref> The shadowy antagonist, Lynx (or Yamaneko in the Japanese version), foils the break-in, poisoning Kid and causing the would-be thieves to flee.
The story of Chrono Cross begins with Serge, who must collect komodo dragon scales on the beach for his friend Leena. The setting is El Nido, a tropical archipelago inhabited by ancient natives, mainland colonists, and beings called Demi-humans who are often prejudiced against. While meeting his friend, Serge slips into an alternate dimension in which he drowned on the beach ten years prior. While searching for truth behind his supposed death, Serge meets the famous thief, Kid, a teenage girl intent on finding the mysterious Frozen Flame. Serge joins her search, and they recruit help and infiltrate Viper Manor, rumored to host the artifact. Viper Manor is home to the Acacia Dragoons—the combative, affluent, and revered protectors of the island. While in the manor's library, a mysterious old man known as the prophet of time reveals that ten years before the present, the universe split into two dimensions—one in which Serge lived (''Home'' world), and one in which he perished (''Another'' world). The shadowy antagonist, Lynx (or Yamaneko in the Japanese version), foils the break-in, poisoning Kid and causing the would-be thieves to flee.


Kid eventually recuperates, and Serge prepares to journey to Fort Dragonia, an ancient ruin left by Dragonians, a mysterious race gone extinct a hundred years before. There, the Acacia Dragoons intend to make a stand against an invading continental army of Porre. While preparing, Serge gains the ability to travel between the dimensions and secure further assistance and items, including the Water Dragon's breath, capable of freezing lava. He attempts to voyage by boat to the fort's shores, but is interrupted by the pirate Fargo. Initially imprisoned, Serge is freed when the ship comes under attack from ghosts. After earning Fargo's respect, Serge enters the fort and ascends to its highest floor. Through the use of a Dragonian artifact called the ''Dragon Tear'', Lynx switches bodies with Serge. Unknowing of the switch, Kid confides in Lynx; he stabs her as the real Serge helplessly watches. Lynx boasts of his victory and banishes Serge to a strange realm called the ''Temporal Vortex''. He takes Kid under his wing, brainwashing her to believe the real Serge (in Lynx's body) is her enemy.
Kid eventually recuperates, and Serge prepares to journey to Fort Dragonia, an ancient ruin left by Dragonians, a mysterious race gone extinct a hundred years before. There, the Acacia Dragoons intend to make a stand against an invading continental army of Porre. While preparing, Serge gains the ability to travel between the dimensions and secure further assistance and items, including the Water Dragon's breath, capable of freezing lava. He attempts to voyage by boat to the fort's shores, but is interrupted by the pirate Fargo. Initially imprisoned, Serge is freed when the ship comes under attack from ghosts. After earning Fargo's respect, Serge enters the fort and ascends to its highest floor. Through the use of a Dragonian artifact called the ''Dragon Tear'', Lynx switches bodies with Serge. Unknowing of the switch, Kid confides in Lynx; he stabs her as the real Serge helplessly watches. Lynx boasts of his victory and banishes Serge to a strange realm called the ''Temporal Vortex''. He takes Kid under his wing, brainwashing her to believe the real Serge (in Lynx's body) is her enemy.


[[Image:Deadseaentrance.png|left|250px|thumb|Entrance to the Dead Sea]]  
[[Image:Deadseaentrance.png|left|250px|thumb|Entrance to the Dead Sea]]  
Serge escapes with help from [[Characters_of_Chrono_Cross#Harle|Harle]]. Discovering that his new body prevents him from traveling across the dimensions, he is marooned in ''Home'' world. He sets out to regain his former body and learn more of the universal split that occurred ten years earlier. He speaks with his mother and recruits new members to his cause. Hearing that a Demi-human sage confined on a [[cruise ship]] may be able to help him, he journeys to the ''S.S. Zelbess''. He gains the sage's favor, and is given an artifact that allows access to the Dead Sea, a mysterious body of water. While attempting to enter, he discovers the evil sword ''Masamune'' and must counter it with the holy sword ''Einlanzer''. Once inside the Dead Sea, he finds a wasteland frozen in time, dotted with futuristic ruins.<ref name="dead-sea">'''Member''': The waves are at a standstill...And...What is that dark shadow in the distance...? {{cite video game | title =Chrono Cross | developer =Square | publisher =Square | date=2000-08-15 | platform =PlayStation | language=English}}</ref> At the center, he locates a man named Miguel and presumably ''Home'' world's Frozen Flame. Charged with guarding the Dead Sea by an entity named FATE,<ref name="fate-charge">'''Miguel''': Yes... I've been here in this very place...For 14 years... {{cite video game | title =Chrono Cross | developer =Square | publisher =Square | date=2000-08-15 | platform =PlayStation | language=English}}</ref> Miguel unsuccessfully battles Serge. To prevent Serge from obtaining the Frozen Flame, FATE destroys the Dead Sea. Still in Lynx's body, Serge is rescued by a Dragon, one of six mythical entities that inhabit El Nido.
Serge escapes with help from [[Harle]]. Discovering that his new body prevents him from traveling across the dimensions, he is marooned in ''Home'' world. He sets out to regain his former body and learn more of the universal split that occurred ten years earlier. He speaks with his mother and recruits new members to his cause. Hearing that a Demi-human sage confined on a cruise ship may be able to help him, he journeys to the ''S.S. Zelbess''. He gains the sage's favor, and is given an artifact that allows access to the Dead Sea, a mysterious body of water. While attempting to enter, he discovers the evil sword ''Masamune'' and must counter it with the holy sword ''Einlanzer''. Once inside the Dead Sea, he finds a wasteland frozen in time, dotted with futuristic ruins. At the center, he locates a man named Miguel and presumably ''Home'' world's Frozen Flame. Charged with guarding the Dead Sea by an entity named FATE, Miguel unsuccessfully battles Serge. To prevent Serge from obtaining the Frozen Flame, FATE destroys the Dead Sea. Still in Lynx's body, Serge is rescued by a Dragon, one of six mythical entities that inhabit El Nido.


Able to return to ''Another'' world, Serge finds the Acacia Dragoons in dire straits from Porre's invasion and rescues General Viper's daughter. After collecting six relics from the Dragons, he locates that dimension's ''Dragon Tear'' and travels to Fort Dragonia to initiate a ceremony to recreate his body. He succeeds after staving off Lynx at the base of the fortress. With the Dragon relics in tow, he enters the Sea of Eden, ''Another'' world's physical equivalent of the Dead Sea. He finds a temporal research facility called Chronopolis; inside are Lynx, Kid, and the Frozen Flame. Confronted by Serge, Lynx bonds with the entity FATE, the main computer of the facility, to defeat the boy in battle. He is unsuccessful, and with FATE's capitulation, the defense systems of Chronopolis fall. After uniting in air, the six Dragons fly over the facility and scoop up the Frozen Flame. Kid falls into a coma, and Harle bids the party goodbye to fly with the Dragons. The new villains soar to ''Terra Tower'', a massive structure raised from the sea floor.
Able to return to ''Another'' world, Serge finds the Acacia Dragoons in dire straits from Porre's invasion and rescues General Viper's daughter. After collecting six relics from the Dragons, he locates that dimension's ''Dragon Tear'' and travels to Fort Dragonia to initiate a ceremony to recreate his body. He succeeds after staving off Lynx at the base of the fortress. With the Dragon relics in tow, he enters the Sea of Eden, ''Another'' world's physical equivalent of the Dead Sea. He finds a temporal research facility called Chronopolis; inside are Lynx, Kid, and the Frozen Flame. Confronted by Serge, Lynx bonds with the entity FATE, the main computer of the facility, to defeat the boy in battle. He is unsuccessful, and with FATE's capitulation, the defense systems of Chronopolis fall. After uniting in air, the six Dragons fly over the facility and scoop up the Frozen Flame. Kid falls into a coma, and Harle bids the party goodbye to fly with the Dragons. The new villains soar to ''Terra Tower'', a massive structure raised from the sea floor.


Serge regroups his party and tends to Kid, who remains comatose. Continuing his adventure, he obtains and cleanses the Masamune. He then uses the Dragon relics and shards of the ''Dragon Tears'' to create the mythic Element ''Chrono Cross''. The spiritual power of the Masamune later allows him to lift Kid from her coma and prepare to assault Terra Tower. He outfits his boat with an anti-gravity device and travels to battle the Dragons. At Terra Tower, the prophet of time, revealed to be Belthasar from ''[[Chrono Trigger]]'', visits him and imparts the boy's history. This information is later expatiated by accompanied apparitions. Serge learns that the time research facility Chronopolis created El Nido thousands of years ago after a catastrophic experimental failure drew it to the past.<ref name="remodeling">'''Ghost''': Originally, El Nido was nothing but ocean. The El Nido Archipelago is purely artificial, created by FATE. It was a remodeling plan that took place 10,000 years ago. {{cite video game | title =Chrono Cross | developer =Square | publisher =Square | date=2000-08-15 | platform =PlayStation | language=English}}</ref> The introduction of a temporally foreign object in history caused the planet to pull in a counterbalance from a different dimension.<ref name="dinopolis">'''Kid''': Perhaps our planet beckoned Dinopolis into the past...maybe as a measure against Chronopolis and humanity. {{cite video game | title =Chrono Cross | developer =Square | publisher =Square | date=2000-08-15 | platform =PlayStation | language=English}}</ref> This was Dinopolis, a city of Dragonians—parallel universe descendants of ''Chrono Trigger''<nowiki>'</nowiki>s Reptites. The institutions warred and Chronopolis subjugated the Dragonians. Humans captured their chief creation—the Dragon God, an entity capable of controlling nature.
Serge regroups his party and tends to Kid, who remains comatose. Continuing his adventure, he obtains and cleanses the Masamune. He then uses the Dragon relics and shards of the ''Dragon Tears'' to create the mythic Element Chrono Cross. The spiritual power of the Masamune later allows him to lift Kid from her coma and prepare to assault Terra Tower. He outfits his boat with an anti-gravity device and travels to battle the Dragons. At Terra Tower, the prophet of time, revealed to be Belthasar from Chrono Trigger, visits him and imparts the boy's history. This information is later expatiated by accompanied apparitions. Serge learns that the time research facility Chronopolis created El Nido thousands of years ago after a catastrophic experimental failure drew it to the past. The introduction of a temporally foreign object in history caused the planet to pull in a counterbalance from a different dimension. This was Dinopolis, a city of Dragonians—parallel universe descendants of Chrono Trigger's Reptites. The institutions warred and Chronopolis subjugated the Dragonians. Humans captured their chief creation—the Dragon God, an entity capable of controlling nature.


Chronopolis divided this entity into six pieces and created an Elements system, which individuals could use for combat or trade. FATE [[terraforming|terraformed]] an archipelago, erased the memories of most Chronopolis's staff, and sent them to inhabit and populate its new paradise.<ref name="population">'''Ghost''': The research center staff, who had their memories of the future erased, left the center, and began a life outside amidst nature. This is how FATE's paradise came into existence. {{cite video game | title =Chrono Cross | developer =Square | publisher =Square | date=2000-08-15 | platform =PlayStation | language=English}}</ref> Chronopolis remained obscured from view by clouds and surrounded by poisonous reef. Thousands of years later, a panther demon attacked a three-year old Serge. His father took him to find assistance at Marbule, but Serge's boat blew off course due to a raging magnetic storm caused by [[Schala]]. Schala, the princess of the [[Kingdom of Zeal]], had long ago accidentally fallen to a place known as the Darkness Beyond Time and began merging with Lavos, the chief villain of ''[[Chrono Trigger]]''.<ref name="Tesseract">{{cite web | url=http://www.gamefaqs.com/console/psx/file/196917/8578 | title=Japanese to English Changes Guide | author=Elranzer | publisher=[[GameFAQs]] | accessdaymonth=20 May | accessyear=2007}} Elranzer's "Japanese to English Changes Guide" affirms this was simply called "The Tesseract" in the original game. Given that Chrono Cross' driving theme is Spatiality and Alternate Dimensions, a Tesseract indeed fits the content.</ref><ref name="schala-banishment">'''Lucca''': Princess Schala was sucked into a dimensional vortex with the Lavos Mammon Machine. Schala and Lavos became unified into one even more powerful entity that would evolve into the Devourer of Time. {{cite video game | title =Chrono Cross | developer =Square | publisher =Square | date=2000-08-15 | platform =PlayStation | language=English}}</ref> Schala's storm nullified Chronopolis's defenses and allowed Serge to contact the Frozen Flame. Approaching it healed Serge but corrupted his father.<ref name="magnetic-storm-healing">'''Lucca''': Led by the pitiful crying the young Serge made as the panther demon's poison took hold of him...Princess Schala traveled ten thousand years in time to try and make contact with this dimension! This caused a raging magnetic storm that resulted in FATE's system malfunction, which led Serge to the Frozen Flame. {{cite video game | title =Chrono Cross | developer =Square | publisher =Square | date=2000-08-15 | platform =PlayStation | language=English}}</ref> By touching the Flame, Serge was designated its Arbiter by a circuit in Chronopolis, simultaneously preventing FATE from using the artifact by extension. The Dragons were aware of this situation, creating a seventh Dragon under the storm's cover. This Dragon was Harle, who manipulated Lynx by serving as his accomplice.<ref name="harle-birth">'''Crono''': In the meantime, the six Dragons had sent Harle forth to try and gain possession of the Flame. Harle made contact with FATE's biological incarnation, Lynx, and tricked him into temporarily joining forces. {{cite video game | title =Chrono Cross | developer =Square | publisher =Square | date=2000-08-15 | platform =PlayStation | language=English}}</ref>
Chronopolis divided this entity into six pieces and created an Elements system, which individuals could use for combat or trade. FATE terraformed an archipelago, erased the memories of most Chronopolis's staff, and sent them to inhabit and populate its new paradise. Chronopolis remained obscured from view by clouds and surrounded by poisonous reef. Thousands of years later, a panther demon attacked a three-year old Serge. His father took him to find assistance at Marbule, but Serge's boat blew off course due to a raging magnetic storm caused by [[Schala]]. Schala, the princess of the [[Kingdom of Zeal]], had long ago accidentally fallen to a place known as the Darkness Beyond Time and began merging with Lavos. Schala's storm nullified Chronopolis's defenses and allowed Serge to contact the Frozen Flame. Approaching it healed Serge but corrupted his father. By touching the Flame, Serge was designated its Arbiter by a circuit in Chronopolis, simultaneously preventing FATE from using the artifact by extension. The Dragons were aware of this situation, creating a seventh Dragon under the storm's cover. This Dragon was Harle, who manipulated Lynx by serving as his accomplice.


[[Image:Chronocrossopassabeach.png|right|250px|thumb|Serge and the ''Chrono Trigger'' team at Opassa Beach before the final battle]]  
[[Image:Chronocrossopassabeach.png|right|250px|thumb|Serge and the ''Chrono Trigger'' team at Opassa Beach before the final battle]]  
After Serge returned home, FATE manipulated his father to try and kill the boy, which would release the lock on the Frozen Flame. His father drowned Serge and became Lynx. However, ten years after the event, the thief Kid—presumably on Belthasar's orders—went back in time to save Serge and split the dimensions. FATE, locked out of the Frozen Flame again, knew that Serge would one day cross to ''Another'' world and prepared to apprehend him.<ref name="cross-prediction">'''Crono''': You see, FATE calculated that you would one day cross the dimensions and try to make contact with the Flame. {{cite video game | title =Chrono Cross | developer =Square | publisher =Square | date=2000-08-15 | platform =PlayStation | language=English}}</ref> Lynx switched bodies with Serge to dupe the biological check of Chronopolis on the Frozen Flame. When Serge defeated FATE, the freed Dragons snatched the Frozen Flame and raised Terra Tower. Belthasar then reveals that these events were part of a plan he had orchestrated named ''Project Kid''–and that its final purpose would soon be revealed. Serge continues to the top of Terra Tower and defeats the Dragon God.
After Serge returned home, FATE manipulated his father to try and kill the boy, which would release the lock on the Frozen Flame. His father drowned Serge and became Lynx. However, ten years after the event, the thief Kid—presumably on Belthasar's orders—went back in time to save Serge and split the dimensions. FATE, locked out of the Frozen Flame again, knew that Serge would one day cross to ''Another'' world and prepared to apprehend him. Lynx switched bodies with Serge to dupe the biological check of Chronopolis on the Frozen Flame. When Serge defeated FATE, the freed Dragons snatched the Frozen Flame and raised Terra Tower. Belthasar then reveals that these events were part of a plan he had orchestrated named ''Project Kid'', and that its final purpose would soon be revealed. Serge continues to the top of Terra Tower and defeats the Dragon God.


Continuing to the beach where the split in dimensions had occurred, Serge finds three apparitions resembling the original team from ''[[Chrono Trigger]]''. More of the game's history is revealed, such as the revelation that Belthasar planned the entire plot to empower Serge and free Schala from melding with Lavos.<ref name="quest-purpose">'''Lucca''': And now, about '"Project Kid"'...the time control project Belthasar planned out. The whole project existed to lead you to this one, special point in time! The founding of Chronopolis, the Time Crash, and the battle between FATE and the Dragon Gods...It was all coordinated so that you would get your hands on the Chrono Cross and come to this place! {{cite video game | title =Chrono Cross | developer =Square | publisher =Square | date=2000-08-15 | platform =PlayStation | language=English}}</ref> The resulting fused being—called the Time Devourer—would consume and destroy [[spacetime]]. [[Lucca (Chrono Trigger)|Lucca]] explains that Kid is Schala's clone, sent to the modern age to take part in ''Project Kid''.<ref name="daughter-clone">'''Lucca''': Before the destructive mind-set could become dominant, she cloned herself and sent her copy into this dimension...That's right...Kid is Schala's daughter-clone! {{cite video game | title =Chrono Cross | developer =Square | publisher =Square | date=2000-08-15 | platform =PlayStation | language=English}}</ref> Crono entreats Serge to use the Chrono Cross to free Schala.<ref name="chrono-cross-use">'''Crono''': The Chrono Cross...It alone can combine the sounds of the planet that the six types of Elements produce! The melody and harmony that brim within all life-forms... Use the '"song of life"' to heal her enmity and suffering...We entreat you, Serge! Please save Schala... {{cite video game | title =Chrono Cross | developer =Square | publisher =Square | date=2000-08-15 | platform =PlayStation | language=English}}</ref> Serge uses a Time Egg—given to him by Belthasar—to enter the Darkness Beyond Time and vanquish the Time Devourer. He separates Schala from Lavos and restores the dimensions to one. Thankful, Schala muses on evolution and the struggle of life and returns Serge to his home, noting that he will forget the entire adventure. She then seemingly records the experience in her diary, set upon a desk on which a wedding photo of Kid and Serge appears. The meaning of the scenes shown during the credits, depicting "Kid" seemingly searching for someone in modern times, is confirmed as a means to make the players think of their own reality, and the possibility that a version of "Kid" exists in it and would one day meet them.  The ambiguous ending leaves the events of the characters' lives following the game up to interpretation.<ref name="cross-resolutions">{{cite web | year=2006 | title=Chrono Cross Resolutions | url=http://www.chronocompendium.com/Term/Chrono_Cross_Resolutions  | work=[http://www.chronocompendium.com/ Chrono Compendium] | accessdaymonth=24 July | accessyear=2006}}</ref>
Continuing to the beach where the split in dimensions had occurred, Serge finds three apparitions resembling the original team from Chrono Trigger. More of the game's history is revealed, such as the revelation that Belthasar planned the entire plot to empower Serge and free Schala from melding with Lavos. The resulting fused being—called the Time Devourer—would consume and destroy spacetime. Lucca explains that Kid is Schala's clone, sent to the modern age to take part in ''Project Kid''. Crono entreats Serge to use the Chrono Cross to free Schala. Serge uses a Time Egg—given to him by Belthasar to enter the Darkness Beyond Time and vanquish the Time Devourer. He separates Schala from Lavos and restores the dimensions to one. Thankful, Schala muses on evolution and the struggle of life and returns Serge to his home, noting that he will forget the entire adventure. She then seemingly records the experience in her diary, set upon a desk on which a wedding photo of Kid and Serge appears. The meaning of the scenes shown during the credits, depicting "Kid" seemingly searching for someone in modern times, is confirmed as a means to make the players think of their own reality, and the possibility that a version of "Kid" exists in it and would one day meet them.  The ambiguous ending leaves the events of the characters' lives following the game up to interpretation.


''Chrono Cross'' employs [[story arc]]s, characters, and themes from ''[[Radical Dreamers]]'', a [[Satellaview]] [[side story]] to ''Chrono Trigger'' released in [[Japan]]. An illustrated [[Interactive fiction|text adventure]], it was created to wrap up an unresolved plot line of ''Chrono Trigger''.<ref name="weeklyfamitsu">{{cite web | year=1999 | title=Weekly Famitsu: Interview with Chrono Cross Developers | url=http://www.chronocompendium.com/Term/Weekly_Famitsu.html | work=[http://www.chronocompendium.com/ Chrono Compendium] | accessdaymonth=1 July | accessyear=2006}}</ref> Though it borrows from ''Radical Dreamers'' in its exposition, ''Chrono Cross'' is not a remake of ''Radical Dreamers'', but a larger effort to fulfill that game's purpose.<ref name="weeklyfamitsu" /> The plots of the games are irreconcilable. To resolve continuity issues and acknowledge ''Radical Dreamers'', the developers of ''Chrono Cross'' suggested the game happened in a parallel [[dimension]].<ref name="radical-continuity">'''Kid''': Kid: Radical Dreamers...!? And me name's on here, too! What the bloody hell is goin' on?<br />'''Kid''': ......This seems to be an archive from a different time than our own.<br />
Chrono Cross employs story arcs, characters, and themes from [[Radical Dreamers]]. An illustrated text adventure, it was created to wrap up an unresolved plot line of Chrono Trigger. Though it borrows from Radical Dreamers in its exposition, Chrono Cross is not a remake of Radical Dreamers, but a larger effort to fulfill that game's purpose. The plots of the games are irreconcilable. To resolve continuity issues and acknowledge Radical Dreamers, the developers of Chrono Cross suggested the game happened in a parallel dimension. A notable difference between the two games is that Magus, present in Radical Dreamers as Gil, is absent from Chrono Cross. Director Masato Kato originally planned for Magus to appear in disguise as Guile, but scrapped the idea due to plot difficulties. As [[Richard Honeywood]] translated the game for its North American release, he worked with Kato to rewrite certain dialogue for ease of comprehension in English.
'''Kid''': Aside from the two worlds we already know about...there may be other worlds and times which exist... ''Chrono Cross''. Square Co., 1999.</ref> A notable difference between the two games is that Magus—present in ''Radical Dreamers'' as Gil—is absent from ''Chrono Cross''. Director Masato Kato originally planned for Magus to appear in disguise as Guile, but scrapped the idea due to plot difficulties.<ref name="weeklyfamitsu" /> As [[Richard Honeywood]] translated the game for its US release, he worked with Kato to rewrite certain dialogue for ease of comprehension in English.<ref name="edgemagazine">{{cite web | year=2006 | month=February | title=Edge Online: Q&A - Square Enix's Richard Honeywood | url=http://www.edge-online.co.uk/archives/2006/02/qa_square_enixs_1.php | work=[http://www.edge-online.co.uk/ Edge Online] | accessdaymonth=14 August | accessyear=2006}}</ref>


==Development==
==Development==