Please refer to Copyright Policy as well as the Media Upload Policy for Chrono Wiki. If there are any questions, please direct them into the discussion page. As always, please refer to the Manual of Style when editing.

Chrono Break: Difference between revisions

From Chrono Wiki, a database for the Chrono series that anyone can edit
68 bytes removed ,  7 October 2011
Replacing wikia links with wikipedia links.
m (4 revisions from chrono:Chrono Break)
(Replacing wikia links with wikipedia links.)
Line 5: Line 5:


==Official response==
==Official response==
Fan inquiry over a new title was subsequently large enough to warrant an entry in Square Enix's FAQ page, in which the company noted that no new game was in development, though this did not mean the series was dead. In 2006, the entry was revised to include sequel inquiries for any series. A similar trademark was registered in 2001 by Square Enix in Japan as '''Chrono Brake''', which is still registered. In an interview at E3 2003, the development team responsible for making Chrono Cross stated that they would love to develop a new Chrono game but that they won't be able to make one for a long time as they must keep supporting their unique project, [[w:c:ffxi:Final Fantasy XI|Final Fantasy XI]]. Hironobu Sakaguchi, one of Chrono Trigger's creators, pitched the idea of an MMORPG to Square while working on [[w:c:finalfantasy:Final Fantasy: The Spirits Within|Final Fantasy: The Spirits Within]].
Fan inquiry over a new title was subsequently large enough to warrant an entry in Square Enix's FAQ page, in which the company noted that no new game was in development, though this did not mean the series was dead. In 2006, the entry was revised to include sequel inquiries for any series. A similar trademark was registered in 2001 by Square Enix in Japan as '''Chrono Brake''', which is still registered. In an interview at E3 2003, the development team responsible for making Chrono Cross stated that they would love to develop a new Chrono game but that they won't be able to make one for a long time as they must keep supporting their unique project, {{w|Final Fantasy XI}}. Hironobu Sakaguchi, one of ''Chrono Trigger'' 's creators, pitched the idea of an MMORPG to Square while working on {{w|Final Fantasy: The Spirits Within}}.


Takashi Tokita, who directed Chrono Trigger, mentioned a "Chrono Trigger 2" in a 2003 interview which has not been translated to English. Chrono Trigger developer [[Yuuji Horii]] expressed no interest in returning to the Chrono franchise in 2005. In February 2007, Square Enix producer [[Hiromichi Tanaka]] took part in several interviews while promoting games in Europe. Tanaka reiterated that no new game was in development, but that a return was certainly not out of the question.
Takashi Tokita, who directed Chrono Trigger, mentioned a "Chrono Trigger 2" in a 2003 interview which has not been translated to English. Chrono Trigger developer [[Yuuji Horii]] expressed no interest in returning to the Chrono franchise in 2005. In February 2007, Square Enix producer [[Hiromichi Tanaka]] took part in several interviews while promoting games in Europe. Tanaka reiterated that no new game was in development, but that a return was certainly not out of the question.