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|modes        = [[wikipedia:Single-player|Single-player]]
|modes        = [[wikipedia:Single-player|Single-player]]
|ratings      = '''Super Nintendo Entertainment System'''<br />{{vgratings|ESRB=K-A}}'''PlayStation'''<br />{{vgratings|ESRB=T|CERO=A}}
|ratings      = '''Super Nintendo Entertainment System'''<br />{{vgratings|ESRB=K-A}}'''PlayStation'''<br />{{vgratings|ESRB=T|CERO=A}}
|platforms    = [[Super Nintendo Entertainment System|Super Famicom / Super Nintendo Entertainment System]], [[PlayStation]], [[Nintendo DS]]
|platforms    = [[wikipedia:Super Nintendo Entertainment System|Super Nintendo Entertainment System]], [[wikipedia:PlayStation|PlayStation]], [[wikipedia:Nintendo DS|Nintendo DS]]
|media        = 32-[[wikipedia:megabit|megabit]] [[wikipedia:Cartridge (electronics)|cartridge]] (Super Nintendo Entertainment System), 1 [[wikipedia:CD-ROM|CD-ROM]] (PlayStation)
|media        = 32-[[wikipedia:megabit|megabit]] [[wikipedia:Cartridge (electronics)|cartridge]] (Super Nintendo Entertainment System), 1 [[wikipedia:CD-ROM|CD-ROM]] (PlayStation)
|input        = [[wikipedia:Gamepad|Gamepad]]
|input        = [[wikipedia:Gamepad|Gamepad]]
}}  
}}  
{{nihongo|'''Chrono Trigger'''|クロノ・トリガー|Kurono Torigā}} is a console role-playing game developed and published by [[Square Co.|Square]] for the [[Super Nintendo Entertainment System]]. It was released on March 11, 1995 in Japan, and August 22, 1995 in North America. The game's story follows a group of adventurers who travel through time to prevent a global catastrophe.  
{{nihongo|'''Chrono Trigger'''|クロノ・トリガー|Kurono Torigā}} is a console role-playing game developed and published by [[Square Co.|Square]] for the SNES. It was released on March 11, 1995 in Japan, and August 22, 1995 in North America. The game's story follows a group of adventurers who travel through time to prevent a global catastrophe.  


Chrono Trigger was developed by a group that Square called the "[[Dream Team]]", consisting of [[Hironobu Sakaguchi]], [[Kazuhiko Aoki]], composer [[Nobuo Uematsu]],z [[Yuuji Horii]], and artist [[Akira Toriyama]]. [[Masato Kato]] wrote most of the plot, while composer [[Yasunori Mitsuda]] scored most of the game before falling ill and deferring his duties to Uematsu.
Chrono Trigger was developed by a group that Square called the "[[Dream Team]]", consisting of [[Hironobu Sakaguchi]], [[Kazuhiko Aoki]], composer [[Nobuo Uematsu]],z [[Yuuji Horii]], and artist [[Akira Toriyama]]. [[Masato Kato]] wrote most of the plot, while composer [[Yasunori Mitsuda]] scored most of the game before falling ill and deferring his duties to Uematsu.


''Nintendo Power'' described certain aspects of the game as revolutionary, including its multiple endings, plot-related sidequests focusing on character development, unique battle system, and detailed graphics. Square re-released a ported version by [[TOSE]] in Japan for the Sony [[PlayStation]] in 1999, later repackaged with a [[w:c:finalfantasy:Final Fantasy IV|Final Fantasy IV]] port as [[Final Fantasy Chronicles]] in 2001.  
''Nintendo Power'' described certain aspects of the game as revolutionary, including its multiple endings, plot-related sidequests focusing on character development, unique battle system, and detailed graphics. Square re-released a ported version by [[TOSE]] in Japan for the Sony PlayStation in 1999, later repackaged with a [[w:c:finalfantasy:Final Fantasy IV|Final Fantasy IV]] port as [[Final Fantasy Chronicles]] in 2001.  


On July 2, 2008, Square Enix announced that the title will be revamped for the [[Nintendo DS]] and released in North America during the 2008 holiday season. Both Square Enix's official Japanese and North American websites have put up official sites for this new version.
On July 2, 2008, Square Enix announced that the title will be revamped for the Nintendo DS and released in North America during the 2008 holiday season. Both Square Enix's official Japanese and North American websites have put up official sites for this new version.


==Gameplay==
==Gameplay==
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Whether Chrono Trigger will appear on the Wii's Virtual Console service depends on the settlement of certain copyright issues. A Nintendo Power reader poll conducted in April 2008 identified the game as the third-most wanted game for the Virtual Console. There have been two notable attempts by Chrono Trigger fans to unofficially remake parts of the game for the PC with a 3D graphics engine. [[Chrono Resurrection]], an attempt at remaking ten small interactive cut scenes from the game, and [[Chrono Trigger Remake Project]], which sought to remake the entire game, were forcibly terminated by Square Enix by way of a cease and desist order. Since then, fans have created a few ROM hacks.
Whether Chrono Trigger will appear on the Wii's Virtual Console service depends on the settlement of certain copyright issues. A Nintendo Power reader poll conducted in April 2008 identified the game as the third-most wanted game for the Virtual Console. There have been two notable attempts by Chrono Trigger fans to unofficially remake parts of the game for the PC with a 3D graphics engine. [[Chrono Resurrection]], an attempt at remaking ten small interactive cut scenes from the game, and [[Chrono Trigger Remake Project]], which sought to remake the entire game, were forcibly terminated by Square Enix by way of a cease and desist order. Since then, fans have created a few ROM hacks.


On July 2, 2008, Square Enix announced that they were officially planning to bring Chrono Trigger to the [[Nintendo DS]] handheld platform. The updated rerelease is set to take advantage of the Nintendo DS hardware with a new dual-screen presentation, support for the touch screen, and a wireless play mode. The game will also add a brand new dungeon.
On July 2, 2008, Square Enix announced that they were officially planning to bring Chrono Trigger to the Nintendo DS. The updated rerelease is set to take advantage of the Nintendo DS hardware with a new dual-screen presentation, support for the touch screen, and a wireless play mode. The game will also add a brand new dungeon.


==Music==
==Music==