Tetsuya Nomura

Nomura Tetsuya (野村 哲也) (born October 8, 1970) is a Japanese video game director and character designer working for Square Enix (formerly Square), best known for his work on both the and Kingdom Hearts series.

Biography
Nomura was born in Kōchi Prefecture on the island of Shikoku. As a youth he worked at a vocational school creating art for advertisements.

In the early 1990s, Square hired him to work as a debugger for. He worked on as graphic designer and then worked on  as character designer.

Nomura did not gain recognition until 1995, when Square asked him to be the character designer for Final Fantasy VII to replace Yoshitaka Amano, the series' original character designer. It was a huge critical and commercial success and became the definitive role playing game for the Sony PlayStation. In 1998, he worked on both Parasite Eve and Brave Fencer Musashi. In 1997, Nomura worked on 1999's Final Fantasy VIII, a game that achieved commercial success, where he returned as the character designer.

Afterward, Nomura worked on several other different projects for Square Enix, ranging from character designing in Ehrgeiz for the Sony PlayStation to designing and orchestration of for the Nintendo DS. He continued on to design characters for Square's first PlayStation 2 game,, before returning to character designing for the Final Fantasy series with , , and. More recently, he has acted as the director, concept artist, and character designer for the Kingdom Hearts series.

Chrono (Series)
Nomura worked on as a field graphic artist.